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#311
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Well, honestly, I had noticed the seemingly excessive gunsmoke as well, and it does look somewhat overdone. However, something I noticed right off the bat is how the gunsmoke actually responds to the wind or airflow during flight. When in the air the guns fire and the gunsmoke billows out and then flows behind over the wings, but on the ground, when the stationary Hurricane fires its guns the smoke is propelled forward! I thought that was a neat detail!
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#312
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#313
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maybe we have very early version of Focke Wulf 190 A and P-40 Anyway. I want 1941-1942 continuation war.
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Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
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#314
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- And then you go on to say that referring to your bad spelling (which just reflects your thinking, honestly) is "extremely uncalled for"?? Oh, by the way, we need to see a scan of your report card, you can't just come in here and claim those grades without proof. *Rolling eyes* ....The crackpots this forum attracts... |
#315
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More QA.
Some of this was posted before, and SaQSoN has also translated some of it. Some was new to me, so I'll post it here too. This was from an earlier QA post in the same thread: Q: Notes look like they were copied and pasted from English. Oleg: Almost indeed. Ilya did the English.... Russian - well say so: not everyone understands the specific characters of aircraft, and terminology of pilots.... It will be corrected... And the 'normal sight' refers to bombing... In general, maybe tomorrow I will look and will tell about possibilities of adjustments of settings... certainly in general can though one page to remember. But I remind you: the Interface looks not final. And much that will change. There are in general some menus that are not issued, and service commands of access to some functions only. __ Q: ...1) the server as it was in Il-2 is built already in game. 2) Is not present ' debris ' from an opponent getting enough from the plane at hit from machine guns. As a guide, it is possible only by the flashes specifying where exactly the bullet has gone. Oleg: 1. Not at all as in Il-2. But yes, it is built in. 2. there is a debris, but it much finer. But sometimes fly away the whole panels. Who closely looked video where Blenheim it is attacked, there besides "dust" a large bit flies away and almost hits the Messer', flying up behind. __ Q: Settings: The column for the keyboard and a column for joystick and as to make a key of clearing of programmed buttons on functions. It is certainly used already in many simulators. But function the extremely convenient. In general, there is a sense in the air about that of unforeseen functions? That is possible to alter it is according to the submitted applications? That the interface not final is clear. Oleg: There there is a section, both for buttons and for axes. Also there is a choice of the screen adjustments. In general for the plane, settings for chambers, types and ... it will not seem too little. You simply probably have not still seen it all. There is even a section of adjustments of landing in machines [ed:AI?].... But while only pair lines. And in release it will be closed. For the time being. In general adjustments, even I am so much in wonder.... __ Q: In settings so much interesting has appeared in comparisons to Il2. For example heating of any arrangements of the plane, switching of tanks, the task of allocations of dropping of bombs. By the way in the same place management of cars is separately adjusted.. Oleg: Still this all would work without mistakes at regular intervals getting out.... But yes... As you can see, long-term wishes of users of Il2 have been heard. All right... __
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
#316
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"Suddenly, we found ourselves in amongst a gaggle of 109s. I opened fire at one of them, but stopped when I noticed smoke coming back over my wings. That smoke shook me - I thought somebody was firing at me. I pulled round hard but there was nobody there - what I had seen was cordite smoke billowing back from my own guns." I dont know if the effect shown in the sim is accurate or not but quotes like that suggests that the smoke was plainly visible from the cockpit, (and how little experience some of these pilots had. You would thought they'd fired their guns in training????) . I wonder what the effect would look like from the cockpit? Cheers! Last edited by Skoshi Tiger; 11-07-2010 at 01:29 AM. |
#317
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Online map?
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
#318
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I hope so.
![]() Anyway, that map reminded me that we haven't seen any forrested areas 'up close' in SOW. I hope they are not managed the same way as Il2s 'pancake' forrests. Have anyone spotted anything about this in the vids from Igromir? |
#319
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__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
#320
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Thanks. I had not seen those.
Looks great from that altitude. |
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