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IL-2 Sturmovik The famous combat flight simulator.

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  #311  
Old 10-02-2010, 06:11 PM
ATAG_Dutch ATAG_Dutch is offline
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Default Weathered Markings

Quote:
Originally Posted by philip.ed View Post
I agree there though; it doesn't take much to be a bit more eloquent. I don't think I'm rude, am I?
Now that really is getting a bit off topic!

Mr Maddox also commented on the weathering of squadron codes etc. being a 'bug' that they may or may not resolve.

It can be seen on one of the G50 shots there there is something happening to the lettering where the paint is worn, but it doesn't look quite right. Not 'worn off' enough perhaps.

This isn't something that would bother me at all in the initial release, compared to IL2 they look great, but looking at the screenshot and filmmaker potential of the sim, what do others think?
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  #312  
Old 10-02-2010, 06:21 PM
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philip.ed philip.ed is offline
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Will we have the option to get the spit/109/hurricane/etc repainted/patched-up? It'd be cool to see the work of the airmen like patches over cannon-shell hits etc I doubt this will happen, but in the future....
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  #313  
Old 10-02-2010, 06:27 PM
MD_Titus MD_Titus is offline
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i do love multi-quote.

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Originally Posted by Tree_UK View Post
In reality im just asking the question that most of you want answered.
presumption to speak for all. well done man, hubris +50 for you.

i'm guessing, but can only say personally, that i know these are WIP shots... i will leave off the complaining for when i get the game in my hands and the machine capable of playing it at full settings before assuming that something is wrong. and then we will see many patches after release in the hopefully long long life of the game, correcting any number of miniscule errors.
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Originally Posted by Daniël View Post
(Sorry to start the swastika discussion again.)
Wouldn't it be possible to make a downloadable patch for the realistic markings with swastika's? The Internet is 'intercontinental water' so laws don't really matter. (Or am I wrong?) So the people who want realistic markings can download it.
nah, even building it as an addable option would be illegal. however it could be that user made skins can feature it, and that's something that is end user modifiable by it's very nature, rather than built into the engine as a patch would be.
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Originally Posted by furbs View Post
Does anyone know if Oleg has shown anything in DX10 or 11 yet? or has he said what settings his screenshots are taken at?...that would at least give us some context to put the shots we have seen so far into.
not as far as i recall, other than landscape. i'd expect it to add bells and whistles and performance. have a look at crysis in dx9 and 10 for examples of stuff, eg "god rays"
Quote:
Originally Posted by philip.ed View Post
Tree's point is, simply, that he feels it isn't up to 2010 standards. Ideally, Oleg would reply to this and say whether they are still working on it or not. Read between the lines, it isn't hard.
he feels, not everyone else is of the same opinion. can he post examples of a 2010 flight sim to back up his view?
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Originally Posted by Dutch_851 View Post
Good Grief.
Is anyone prepared to have a sensible discussion at all?
on the basis of evidence and observation... no.
Quote:
Originally Posted by philip.ed View Post
Fair enough then.

I wonder how DX-11 could affect clouds/terrain.
one of the things seen in dx11 tech demonstrations is the tessilation (sp?), so instead of having a flat 2d texture of paving stones, you actually get the 3d variations between slabs.
Quote:
Originally Posted by Eries View Post
Wow , what a coincidence....because it looks like your posts were written by a child. Go figure.
zing!
Quote:
Originally Posted by Hecke View Post
So for you interaction between developer and potential customer means to constantly say:

Awesome ...
Appreciate ...
Excellent ...
Can't wait ...
Thx Oleg ...
Wonderfull ...
Everything is coming together nicely ...
...

I don't think Oleg can make any use of this sort of comments.
Has Oleg ever answered a post which contains only such phrases? No ...
equally, i don't think "painted by a child" is in anyway helpful, in fact i'd take personal offence at that if i had been working on a game for years and wsa told this by, frankly, a rank amateur who most likely has absolutely zero relevant experience.

such posts as you highlight are people expressing a positive and grateful outlook at being shown dev shots. do you think each of these doesn't notice the jaggies etc? no, they are evident to all, but those people recognise a WIP shot when they see it, and have the necessary neurones to remember the previous series of shots and see the progression.

Quote:
Originally Posted by philip.ed View Post
+1

the easy solution is this: if someone posts their thoughts, don't argue with their view. simple.
and an equally good solution is "think, write, read, think, post".

if you're posting in a belligerent, ill-mannered way don't think you are somehow protected from the approbation of others who are honestly appalled at what they are reading.
Quote:
Originally Posted by Jaws2002 View Post
It's not what you say, it's about how you say it. Some people are plain rude with their "feedback" and is always the same guys.
In all this "Updates" threads you see respectful observations to one aspect or another. For example observation about markings and some aircraft parts. Very respectfuly and with back up info. Soon you see the issues corected or adjusted.
This is what I consider "feedback", not the "this is crap", "that is crap", "I made it better in XX mod" years ago, and so on.
This is not feedback. It's noise. Rude noise. Nobody needs this kind of "feedback".
Many of you confuse the reason for this updates. They are not posted for you to criticize. Specially since you are always told "it's W.I.P." This updates are posted to keep us in the loop with the progress.
Do you think someone wants to get crap from 10 year olds every week for something he is giving for free?
Everything is WIP until you buy the game! Give them a break, they don't owe you nothing.
precisely. should be posted in font size 7 flashing letters before each update.
Quote:
Originally Posted by Jaws2002 View Post
best way to find out: Make a poll.
forums always need polls. lots and lots of polls.
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  #314  
Old 10-02-2010, 06:38 PM
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philip.ed philip.ed is offline
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MD, show me where I have posted something appalling.
Did you actually read my original post before saying that I wrote something appalling? My first post was a simple question that I had posed to Oleg. There was nothing rude about it.
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  #315  
Old 10-02-2010, 06:40 PM
Tree_UK
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It is so worrying here how any critisim is recieved, some of you lot are boardering on fanatical, it really is a joke. No offence of course.
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  #316  
Old 10-02-2010, 06:47 PM
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Quote:
Originally Posted by Tree_UK View Post
It is so worrying here how any critisim is recieved, some of you lot are boardering on fanatical, it really is a joke. No offence of course.
Also some user have been baned for saying something like this
Quote:
Dear Mr. Maddox and team,

Thanks for your nice pictures; week to week they seem much better than the ones before...

But, don´t you think such this looooong time showing us the carrot, it's time now for some exciting video (no sound )??? We should be very grateful...

Regards.
Please calm down , we just want to see something new of SOW:BOB, all of us ( maybe not) know that now you ( Oleg) are beeing pushed and you are the first to release the game, but you want it with quality, and not full of bugs.
Regards
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  #317  
Old 10-02-2010, 06:53 PM
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Osprey Osprey is offline
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Quote:
Originally Posted by Tree_UK View Post
Im sure someone like Cannon could sort the terrain out in no time at all , his terrain for Il2 is better than what we are seeing here at this moment in time.
I look forward to not seeing you in any servers.
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  #318  
Old 10-02-2010, 06:54 PM
Baron Baron is offline
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Once again:

Thank you very much Oleg and team. I and many with me see theese updates for what they are and appreciate your tolerance and hope u, despite everything will continue showing the progress on SoW.

Please dont let the majority suffer because of the acts of a few. (why does that sound femilliar?)


P.S. The last shot of the Wellingtons is especially nice, the detail is amazing, thx

Last edited by Baron; 10-02-2010 at 06:59 PM.
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  #319  
Old 10-02-2010, 07:00 PM
The Kraken The Kraken is offline
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Funny. Now telling Oleg that we like the progress and appreciate him posting (especially this Friday given the circumstances he explained) is not "constructive" enough? Gimme a break...

Some people way overestimate their potential influence on the development (and no I'm not referring to the people who are really providing additional knowledge, mostly technical details like pitot tube size, lettering and emblem usage or flight jacket details).
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  #320  
Old 10-02-2010, 07:07 PM
The Kraken The Kraken is offline
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Quote:
Originally Posted by Dutch_851 View Post
Now that really is getting a bit off topic!

Mr Maddox also commented on the weathering of squadron codes etc. being a 'bug' that they may or may not resolve.

It can be seen on one of the G50 shots there there is something happening to the lettering where the paint is worn, but it doesn't look quite right. Not 'worn off' enough perhaps.

This isn't something that would bother me at all in the initial release, compared to IL2 they look great, but looking at the screenshot and filmmaker potential of the sim, what do others think?
I guess if the underlying paint layer has eroded completely, the paint of the letters should also be gone, not just half transparent.

What's been mostly ignored is that this is the first in-engine shot which seems to show environment mapping on the bare metal parts. That should come in handy if we'll ever see some US planes later during the war... should look nice on a Fiat as well though
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