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#301
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Evgeny wrote:
9) Will SoW take advantage of multi-core setups, dual or even quads? Will. This will be good news for people wanting to upgrade. Since BOB is using OpenGL does installing a DX10 video card make any difference in performance and quality? But I guess it doesn't matter because most high performance video cards will have DX10 anyway. |
#302
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Hi Oleg,
Will ground damage caused by bomb's fade away over time, as is the case now in IL-2? |
#303
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a little something about damage modelling.
Both the Spitfire and Hurricane used a coolant called Glycol. Will a leak in the glycol tank cause you to have to set down your aircraft with a nonfunctioning engine? or to clear it up, next to fuel leaks will we also get oil and coolant leaks? and secondly; will a single bullet to the radiator knock out a Spitfire? |
#304
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ya the spit would drain glycol if it got hit there. It'd be a cool feature!
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#305
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I can appreciate everyones graphical/realism enhancements, but what I wanna know is at what cost are all these going to be implimented.
The AI in IL2 is old and sometimes quite frustrating in regards to realism. It cheats and isn't necesarily strapped with the same laws of physics as my plane is. I'd much rather have a GREAT AI 'routine' written at the expence of glycol covered windshields, crews running around topping off your petrol, independant wheel suspension etc etc. So............ What difference in OFFLINE AI behaviour can be expected in BoB? Will the LONG STANDING complaints in AI behaviour be corrected in BoB? Will AI rely on engine management cheats.... non existant energy bleeding.... et al? Or will therer finally be a more accurate AI model/routine? I know it sounds like I'm whining. Don't meant to come off that way, but candy wrapper improvements like some ask for make no nevermind to me if the AI isn't drastically improved. Thank you. |
#306
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As far as I know...everything will be improved including AI.
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#307
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Hi Oleg,
I got a question for you.....will vehicle's have working headlights, if conditions are edited to night time hours?...working running lights on ships/trains? ![]() |
#308
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#309
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I´m itching to play SOW:BOB now!!
![]() I have a question: Will there be any (simple) scripting available in the mission builder? Like "Triggers and events" or something like that? Thanks for your answers so far!!! And all who asked good questions!!! Have enjoyed them very much! ![]() |
#310
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Interesting...Britain civilian, commercial vehicles as well?.....but slit's would be nice |
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