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IL-2 Sturmovik The famous combat flight simulator.

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  #291  
Old 12-12-2009, 08:36 AM
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Xilon_x Xilon_x is offline
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ciao Oleg maddox i loock photo of zakkandrachoff the smoke colum is very hight and is mosth intense good observation zakkandrachoff.

this is smoke coloum of CORRAZZATA ROMA


the flames are much more 'bright yellow bright color hanging from the amount' of heat that burns especially when it comes to deposits fuel.L 'explosions agreements shall be as a strong white glow that lasts a few seconds you see the first and FLAAAAAASH After BOOOOOOOOOMMMMMM the efect of brigth color is very realistic.

Last edited by Xilon_x; 12-19-2009 at 09:08 AM.
  #292  
Old 12-19-2009, 01:16 PM
ECV56_Guevara ECV56_Guevara is offline
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Hi Oleg & team!
Is there any posibility of showing us some targets enviroment?
Thanks in advance!
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  #293  
Old 12-19-2009, 03:38 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by The Sheepherder View Post
Hi Oleg. I have a question regarding a problem with level bombing in IL-2. Now, Computer controlled B-25s, G4Ms, and other level bombers will drop bombs straight and level when the lead commander orders them but when I fly as the lead and order them to ground attack, they reply "Unable" or dive to attack the target instead of dropping the bombs straight and level on my command.

I don't know whether the Do-17, He-111, Ju-88 will be flyable in SOW: BOB, but if they are, has the problem mentioned above been fixed?

-The Sheepherder
You have to have ground padlock on the target if you want the AI to attack from the lead flight AI command menu.

Very difficult when your bombing at 5000m ............ In fact impossible

The whole level bombing & AI control is hopefully different for SOW from how its done in IL21946, you need to be able to lead a flight and have them drop at your command.

Last edited by KG26_Alpha; 12-19-2009 at 05:27 PM.
  #294  
Old 12-22-2009, 12:36 AM
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zakkandrachoff zakkandrachoff is offline
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Quote:
Originally Posted by Xilon_x View Post
ciao Oleg maddox i loock photo of zakkandrachoff the smoke colum is very hight and is mosth intense good observation zakkandrachoff.

this is smoke coloum of CORRAZZATA ROMA


the flames are much more 'bright yellow bright color hanging from the amount' of heat that burns especially when it comes to deposits fuel.L 'explosions agreements shall be as a strong white glow that lasts a few seconds you see the first and FLAAAAAASH After BOOOOOOOOOMMMMMM the efect of brigth color is very realistic.
this is the essential in a flight sim. A big like atomic column of smoke in a big Raid over a Town or a Port. I hope olegs team dont forget this.





and... I hope, the friday, get my gift from Santa Claus and my other Gift from Santa Maddox . ( or Santa luthier too) cockpit Bf110?
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  #295  
Old 12-24-2009, 11:14 PM
Richard Richard is offline
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I think this whole "Complex engine start" discussion is a bit "pointless".
Especially about the warmup times.. I mean, during a battle such as BoB, dont you think that the planes on "alert 5" (In lack of a better description would have their engines running already?

Say, we get to the next mission in the campaign, and the mission is a scramble mission. Obviously a scramble will require you to get airborne asap, how stupid would it be if you and the rest of your flight/squadron had to warm up the engines for 5-7 minutes before takeoff?


In this clip, you can see the plane captains (or whatever they're called) start the engines before the pilots have strapped themselves into the cockpit! The engines would probably be "good to go" by the time they've taxied to the proper take-off point at the airfield.
  #296  
Old 12-27-2009, 01:08 AM
Blackdog_kt Blackdog_kt is offline
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Well, i guess if you knew that they were coming then yes, your crew chief would keep the engines warmed up. If however a radar tower is bombed, or there are a handful of low flying 110s from that experimental unit coming in under radar detection what would be the most probable scenario? That's right, a cold start.

Something nice to have in a dynamic campaign, if you don't protect your radar towers then 3-4 missions later you get jumped with a cold engine. And if someone doesn't like it, there's a reason we have difficulty and realism settings
  #297  
Old 12-27-2009, 06:11 AM
Lucas_From_Hell Lucas_From_Hell is offline
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"That's right, a cold start."

Not quite, considering that there will probably be a flight on Readiness, ready to take-off in short notice. Plus, there are many radar stations, and it would be quite hard to knock down them all and render all of them unuseable. No matter what's the situation, there is a flight on Readiness that can take-off as quick as possible, and, considering the situation during the Battle of Britain, even without radars, pilots and aircraft would be ready to take-off at any time, in case the Observer Corps manages to detect some incoming enemy formation.

So, I don't think cold engines would fit in any of this cases.

EDIT: Just adding, even if the engines weren't warm, the mechanics would probably get it ready BEFORE the pilot jumps in the cockpit, I guess.
  #298  
Old 12-27-2009, 01:31 PM
Richard Richard is offline
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Quote:
Originally Posted by Lucas_From_Hell View Post
"That's right, a cold start."

Not quite, considering that there will probably be a flight on Readiness, ready to take-off in short notice. Plus, there are many radar stations, and it would be quite hard to knock down them all and render all of them unuseable. No matter what's the situation, there is a flight on Readiness that can take-off as quick as possible, and, considering the situation during the Battle of Britain, even without radars, pilots and aircraft would be ready to take-off at any time, in case the Observer Corps manages to detect some incoming enemy formation.

So, I don't think cold engines would fit in any of this cases.

EDIT: Just adding, even if the engines weren't warm, the mechanics would probably get it ready BEFORE the pilot jumps in the cockpit, I guess.
Exactly. During BoB, daily attacks weren't exactly a "surprise" , so obviously each airfield/sqn would have a few planes on readiness..

Obviously, during the Bomber offensive that started in late '43 (8th Air Force) i guess a cold start would be realistic, since the Luftwaffe weren't a threat over english skies anymore. But regarding the BoB scenario, i think a cold start feature is completely useless you find it entertaining warming your engine up for 7 minutes before actually getting airborne.
  #299  
Old 12-27-2009, 09:25 PM
RAF74_Winger RAF74_Winger is offline
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Strangely enough, with the Spitfire, exactly the opposite is true.

With no airflow through the radiator from the prop, and the gear leg in the way of the radiator inlet, you had quite a rush to get airborne before the engine overheated.

They were also prone to overheating during the landing phase, when the flap impeded the exhaust airflow from the radiator.

W.
  #300  
Old 12-28-2009, 03:01 PM
Richard Richard is offline
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Quote:
Originally Posted by RAF74_Winger View Post
Strangely enough, with the Spitfire, exactly the opposite is true.

With no airflow through the radiator from the prop, and the gear leg in the way of the radiator inlet, you had quite a rush to get airborne before the engine overheated.

They were also prone to overheating during the landing phase, when the flap impeded the exhaust airflow from the radiator.

W.
My god, how could i forget that!
You are totally right.

Btw, i read in an article in Flight Journal magazine that the same thing applied to the Bf 109's (at least to the models with radiators mounted in the wings) as well. It was important to get it airborne "asap" to get proper airflow through the radiator.
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