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Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory.

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  #291  
Old 01-09-2009, 12:38 AM
Liz Shaw's Avatar
Liz Shaw Liz Shaw is offline
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Quote:
Originally Posted by AHO View Post
Clothes

In level "Hotel", there are five locked rooms. In three of them there are
now powerful clothes available. They are lying on the beds.
What kind of clothes are they?
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  #292  
Old 01-09-2009, 07:56 AM
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Great work!

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Originally Posted by AHO View Post
(the green coat already existed, but was not used in the game!)
As I know, green coat is used for officers in this level also. I can't check it just now, but try to look at the officer with 3 soldiers near the tank from the left side of entry point.
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  #293  
Old 01-09-2009, 08:28 AM
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Quote:
Originally Posted by Liz Shaw View Post
What kind of clothes are they?
They are the suit of british embassy agents. If you wear them
in hotel, every hostile NPC will become friendlly.

This is due to the fact, that clothes have a kind of priority rank system.

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Originally Posted by forlik View Post
Great work!
Thanks but I'm little frustrated, because there are so many things
which do not function properly

Quote:
Originally Posted by forlik View Post
As I know, green coat is used for officers in this level also. I can't check it just now, but try to look at the officer with 3 soldiers near the tank from the left side of entry point.
Oh you're right, but it seems, that this is the only one who wears
this green coat.
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  #294  
Old 01-09-2009, 10:03 AM
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Liz Shaw Liz Shaw is offline
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Quote:
Originally Posted by AHO View Post
They are the suit of british embassy agents. If you wear them
in hotel, every hostile NPC will become friendlly.

This is due to the fact, that clothes have a kind of priority rank system.
So you decided not to have gangster-like guard clothes placed on the beds? The traitor doesn't turn hostile once his meeting with the diplomat is over if you're wearing a guard's suit.
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  #295  
Old 01-09-2009, 10:04 AM
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But finding clothes lying around is much, MUCH better than having to put someone out of action just to find some clothes.
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  #296  
Old 01-09-2009, 10:06 AM
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Quote:
Originally Posted by Liz Shaw View Post
So you decided not to have gangster-like guard clothes placed on the beds? The traitor doesn't turn hostile once his meeting with the diplomat is over if you're wearing a guard's suit.
Aha!?
I will check if he does not turn hostile if he's wearing the suits I placed
on the beds (embassy agent suit).

Update://
The same effect with the embassy agent suit. The traitor does not turn
hostile after the meeting.

It seems that the internal rank of hotel guards and embassy agents are
the same or the latter is even higher...

See attached pic as a proof
Attached Images
File Type: jpg volkov.jpg (99.8 KB, 9 views)

Last edited by AHO; 01-09-2009 at 10:14 AM.
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  #297  
Old 01-09-2009, 10:17 AM
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Quote:
Originally Posted by Liz Shaw View Post
But finding clothes lying around is much, MUCH better than having to put someone out of action just to find some clothes.
Well....
1st: It's realistic
2nd: MoT has this feature
3rd: DtS bases partially upon the Hitman serie and Hitmans has also this
feature

I like it and I'm glad you like it too...
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  #298  
Old 01-09-2009, 10:56 AM
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In "Embassy", Volkov, unlike his anonymous counterpart in "Hotel", is hostile even when you're dressed as an agent. This is unlike "Hotel" where the traitor actually falls for your guard disguise.

My theories of this are:

1. I don't see why a bunch of armed guards are in a hotel. Are they MI5 or something, because they seem to be increased security because of the diplomat's presence...
2. The guards were obviously hired by the diplomat to protect him before and after his meeting with the traitor.
3. Because the guards were assigned to protect the diplomat, the traitor can't tell the difference between a real guard and an impostor (Strogov).
4. This doesn't apply to "Embassy", where the agents were assigned to protect the traitor (Volkov).
5. Because the agents served as Volkov's bodyguards, Volkov would know who's who, explaining why Volkov can still attack Strogov on sight even if he is wearing an agent's suit.
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  #299  
Old 01-09-2009, 10:58 AM
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Quote:
Originally Posted by Liz Shaw View Post
In "Embassy", Volkov, unlike his anonymous counterpart in "Hotel", is hostile even when you're dressed as an agent. This is unlike "Hotel" where the traitor actually falls for your guard disguise.

My theories of this are:

1. I don't see why a bunch of armed guards are in a hotel. Are they MI5 or something, because they seem to be increased security because of the diplomat's presence...
2. The guards were obviously hired by the diplomat to protect him before and after his meeting with the traitor.
3. Because the guards were assigned to protect the diplomat, the traitor can't tell the difference between a real guard and an impostor (Strogov).
4. This doesn't apply to "Embassy", where the agents were assigned to protect the traitor (Volkov).
5. Because the agents served as Volkov's bodyguards, Volkov would know who's who, explaining why Volkov can still attack Strogov on sight even if he is wearing an agent's suit.
Interessting Sounds plausible...
Do you mean, I should replace the suits on the hotel beds with hotel guard suits?
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  #300  
Old 01-09-2009, 11:18 AM
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Liz Shaw Liz Shaw is offline
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Quote:
Originally Posted by AHO View Post
Interessting Sounds plausible...
Do you mean, I should replace the suits on the hotel beds with hotel guard suits?
It's up to you...
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