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#291
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That would be fine with me considering it botched my perfectly running sim.. but the people who see benefits may not aggree. I don't know what to do think with this anymore. How do other develepers make games while these guys cant get a consistant reaction from patches.?
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#292
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Small bug report:
1. Sounds comes and goes during MP sessions, sometimes totally disapears. 2. Graphic anomaly during a MP session, I have V-sync on so no tearing otherwise:
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#293
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Now that's a bigg stargate!!!!!!!!!!!! |
#294
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Here are some more
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#295
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Hi,
i tested the new patch in SP and i get good fps now on my brand new rig so i cannot realy compare it to my old E8400 setup. In MP i get 30+ fps with very high settings preset (vsync on, SSAO on, 8x AA). But i don't have any sound in MP. In SP sound works like before patch. Any hints? greez mugen |
#296
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Sound also disappears in single player so now and then. On the other side, it also comes back after a while...
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#297
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Mmm....not good is it?
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Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy! |
#298
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Guys, please read a bit of the thread before jumping in and posting straight away. I know it's not always feasible to read 30 pages before we post, but at least skim through the last 3-4 pages in an effort to keep the information concentrated in groups of relevant subjects.
During the course of this thread i've seen people jump up and flail around like headless chickens claiming the patch screwed everything up, then post a couple of posts down the line saying that everything is fine. There's a bunch of FAQs and all sorts of guides around, but i get the feeling nobody bothers reading them. Apply the patch, clear the cache folder, restart you PC and run the sim, standard procedure by now for all patches and that's why i see improvements with every single patch. The pitch issue has been adequately explained, how it should work, what the sim tries to model, how it works on a slider, how it doesn't work when using buttons, back around page 14. Yet, the issue still keeps coming back and most of all, without sufficient explanation and in some cases with conflicting statements, adding confusion. We're going around in circles here, let's make an effort to keep things consistent and the information easy to find. It's in our benefit to do so, because it makes it easier for the devs to see what works and what doesn't so they know what to focus on. I know some of you are frustrated with the sim, but there's also a lot of people who make useful contributions becoming frustrated with having to explain the same thing over and over again in multiple threads, which hardly anybody reads and in the span of less than 10 posts they come up with inaccurate information about the exact same subject. Some of us here should stop acting like they're jumping into a room where they're granted an audience to receive answers in the form of chewed foor and start being a bit more proactive in how they look for information, being polite to the people one is asking for help doesn't harm either. If one out of every five people jumps in repeating the same thing over and over again and taking the thread in circles it's counter productive for everyone, including himself. I'm not trying to be a smart*ss here or play backseat moderator. I'm trying to say that there are easier and more efficient ways to maintain our knowledgebase of issues and tweaks for the sim. So please, read back a couple of pages before you post, 90% of the time you'll find the answer you need. |
#299
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Vsync still doesn't work even in full screen and neither do screenshots, in full screen again rather than pseudo.
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#300
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That's a good point. Ah, what price patience?
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