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#291
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With the new default skins, will it be possible to have proper RAF SEAC markings for the Burma map?
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#292
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A new camouflage option will be associated to the Burma map but at the moment no dedicated skins are planned.
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#293
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yeah, and with the IK-3, now I can make the invasion of Yugoslavia.
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#294
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I guess we all have too many interests ![]()
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Find my missions and much more at Mission4Today.com |
#295
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Hoo-ee guys, looks great. Love the new default skins, that TBD will be a nice addition. The new view options are something I've wanted to see for while, instead of having to cycle through all the aircraft, It will be nice to play a mission with external views without 'compromising' the objective of the mission.
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#296
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Hello,
Great updates, DT! I have one small question concerning the new default skin management scheme. Will it be possible to have the option to set the date for quick missions and multi-play dogfight servers so that a specific default skins can be selected by the user/server admin? Thanks, Fafnir_6 |
#297
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That has to be set in mission file, when a mission is build/generated, then yes, its working in all situations.
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#298
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Will it be possible to have stationary planes assigned into regiments?
It would be really cool with the regiment-specific skins. |
#299
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Will the Static Plane Spawn be available for Dogfight servers? UP 3.0 RC already has this (it's called Stand Alone Home Base) and it's one of my favorite features. Very simply, you can designate spawn point locations on Home Bases. Not only is it very easy to accomplish in the FMB, it gives you a lot of cool options that were not available before.
Personally, I like to place spawn points in more conveniant locations, such as near the end of runways. This cuts down on taxi time and encourages players to actually USE the runway. Sometimes I like to place hangars and have players spawn inside of them. They get a kick out of that as well as a little extra protection from vulchers. Aviar
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#300
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Fafnir_6 |
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