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#291
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lol
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__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#292
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#293
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Those trees in 4 just look too incredible ...
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#294
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Indeed, maybe we could talk about the trees for a change...
just look at how dense they are, the diversity of the leaves is also great... and they seem to be fully 3D... Close up they're also great to look at so I'd love to take a walk across some of those fields if possible any time soon... ![]() Really good job on the trees if I may say so. 5* ![]() |
#295
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In an aircraft, seeing trees so near means often that a big problem is coming !
Frankly, I don't care if the trees in BoB look good just near them, I want them looking good and realistic from the air (as BoB is supposed to be an aviation sim, not a mushrooms hunting sim). |
#296
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Chris i agree with you but the game should be balanced.
Quite perfect looking planes and quite bad trees is not good. And as SoW is supposed to feature also ground objects controllable by player, the trees have to look good from below, too. |
#297
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![]() ![]() ![]() Last edited by McHilt; 09-07-2010 at 03:07 PM. |
#298
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No matter what , these new trees are a huge milestone forward comparing to IL-2/1946 trees
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#299
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#300
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True, but moddeling (visually) the pilot going up and down in his adjusteble seat just so it LOOKS right is a complet waste of time and resources imo. But hey, maby they allredy did that and just forgot to raize the seat after landing, kind of hard to tell from a SCREENSHOT... ![]() |
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