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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #291  
Old 01-27-2012, 08:21 AM
5./JG27.Farber 5./JG27.Farber is offline
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Originally Posted by Flanker35M View Post
S!

Noticed that if looking in outside view STRAIGHT from behind Bf109E the engine sound dissappeared. Slight move to right or left got it back to normal. Feature or just a bug?
Thats your sound set up not the game. Turn surround sound off.
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  #292  
Old 01-30-2012, 09:32 PM
Flanker35M Flanker35M is offline
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S!

Do not use surround, headphones only and a Realtek onboard soundcard.
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  #293  
Old 02-04-2012, 07:59 AM
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VO101_Tom VO101_Tom is offline
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I do not know who is experiencing this, but last night I noticed that very often crashes the game when in the aircraft selection menu i push the TeamSpeak button for a long time. It does not matter when the game started, and there is no other signs (sound stuttering, or whatever).
I've noticed this, that i trying to dictate my own settings to my squad mate, and crashed the game three times in a row (lobby, small map, i was the host).

Weird. What is in the TeamSpeak operation, which interrupts the game?
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  #294  
Old 02-08-2012, 10:34 AM
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Nezu Nezu is offline
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Hi to all. I bring to your attention record with an error with dump of bombs. Namely the bomb blows up not in that place where there was a hit. Record is made by Fraps without a stop. Explanatories on record:
2.25 start of mission from the editor, 2.43 inclusion of record of a track of Test.trk, 4.48-5.16 start of a track of Test.trk
On what would be desirable to pay attention.
Place of explosion of the second bomb are various on both records. On record from a track there are no funnels from explosions. Thanks.
I am sorry for my English. I used online translator.

More videos with this bug are at podvoxx mission thread(Russian lang)
http://www.sukhoi.ru/forum/showthrea...t=73858&page=3
Attached Files
File Type: zip Test.zip (1.56 MB, 2 views)
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Last edited by Nezu; 02-08-2012 at 01:53 PM.
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  #295  
Old 02-20-2012, 02:18 PM
bravoalpha bravoalpha is offline
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Default gunner shooting bug.

Gunner shooting bug.

User controlled gunner (maybe the AI too) lose the possibility of shooting to a closing target.
When the target is far, shooting is normal, when its come closer then only two or three bullets will be fired for one click. When the target come really close, gunner can't shoot. The loss of the firing control is not equable: it looks like its connected somehow to the movements/path of the planes.
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  #296  
Old 02-20-2012, 02:59 PM
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VO101_Tom VO101_Tom is offline
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Originally Posted by bravoalpha View Post
Gunner shooting bug.

User controlled gunner (maybe the AI too) lose the possibility of shooting to a closing target.
When the target is far, shooting is normal, when its come closer then only two or three bullets will be fired for one click. When the target come really close, gunner can't shoot. The loss of the firing control is not equable: it looks like its connected somehow to the movements/path of the planes.
I confirm the bug. Need to fix this.
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  #297  
Old 02-20-2012, 06:39 PM
OutlawBlues
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I confirm the confirmation. This absoultly needs to be addressed.
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  #298  
Old 02-20-2012, 08:50 PM
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kristorf kristorf is offline
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Quote:
Originally Posted by VO101_Tom View Post
I do not know who is experiencing this, but last night I noticed that very often crashes the game when in the aircraft selection menu i push the TeamSpeak button for a long time. It does not matter when the game started, and there is no other signs (sound stuttering, or whatever).
I've noticed this, that i trying to dictate my own settings to my squad mate, and crashed the game three times in a row (lobby, small map, i was the host).

Weird. What is in the TeamSpeak operation, which interrupts the game?
I find that holding the TS talk button for a long time causes the aircraft controls to lock in that position until released??
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  #299  
Old 02-20-2012, 09:44 PM
TomcatViP TomcatViP is offline
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Originally Posted by jf1981 View Post
Lagged joystick (below video with vert high frame rate - 30+fps - despite the ingame stick looks slow - 5 to 10 moves per secons)
Why shld it be instantaneous ? Have you try first to think abt that ?

Regarding your spit list : it look like more a wish list for Christmas. Cte boost?! Really ?! And with a separate ctrl pull button. And what did they do on the late MkIX? Did they add a raw of extra buttons aside of the first one lol
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  #300  
Old 02-21-2012, 05:21 AM
hc_wolf hc_wolf is offline
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Can you please put a bridge on the Online-Fields map please.
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File Type: jpg online.fields.jpg (14.3 KB, 18 views)
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