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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #21  
Old 09-08-2009, 02:38 PM
Yossarian Yossarian is offline
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Yeah on sim and realistic mode lower the elevator sensitivity to just below a point where you will stall. Try it in realistic first as you get an on screen warning that you are about to stall. When you get that message but can pull full back on the stick without actually stalling you have a good setting.

All aircraft have a different optimum elevator sensitivity setting, but the P51 has the lowest of any other aircraft imo.

If you go online and play an arcade game remember to increase elevator sensitivity to max or you will be out turned by everything.
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  #22  
Old 09-08-2009, 02:52 PM
o351 o351 is offline
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Quote:
Originally Posted by Soviet Ace View Post
I agree, they really did make the P51 a bad plane. It doesn't handle at all like when I got to ride in one. (Chino Air show FTW!!!) But you guys could always revert to the Yak-3? Nothing wrong with that plane one bit, besides the Yak-1 canopy.
california huh! I have a heard story of a p-51 ride (inverted) down the backside of big bear....could it be true?????
posted from yucaipa Ca.
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  #23  
Old 09-08-2009, 02:55 PM
mondo mondo is offline
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If its loaded with 100% fuel it will fly like a dog. The real P51 did when the rear fuel tank was full. Pilot didn't go into combat with it full as it affected the CoG.

Last edited by mondo; 09-08-2009 at 02:58 PM.
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  #24  
Old 09-08-2009, 03:03 PM
mondo mondo is offline
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Does anyone know the default fuel loadout for the P51D arcade mode? This might be the problem with it being a dog. When the rear fuel tank was full its CoG was shifted and pilots did not enter combat in this state because of this. If its the case the default fuel load out for the P51D is 100%, that would be why it flies like a pig, until that rear tank is empty anyway.

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Originally Posted by Yossarian View Post

Is it to do with true airspeed and indicated airspeed ?, I think we are possibly only seeing true and not indicated which would explain why all the aircraft seem to go so slow. or have the dev's nerfed them to make dogfights a bit more even.
Maybe, but check the speed at 0ft. TAS and IAS are the same there. You should still get around 380mph IAS at that height in a P51D. Remember to trim out first before trying this as you'll side slip otherwise.
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  #25  
Old 09-08-2009, 03:53 PM
Omykron Omykron is offline
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Quote:
Originally Posted by Yossarian View Post
Is it to do with true airspeed and indicated airspeed ?, I think we are possibly only seeing true and not indicated which would explain why all the aircraft seem to go so slow. or have the dev's nerfed them to make dogfights a bit more even.
As far as I noticed, the speed in the HUD are in IAS, not TAS.

a 400mph+ interceptor @ 25000ft, like P-51 gives you, in ISA conditions, a IAS of 268mph+

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Originally Posted by mondo View Post
Maybe, but check the speed at 0ft. TAS and IAS are the same there. You should still get around 380mph IAS at that height in a P51D. Remember to trim out first before trying this as you'll side slip otherwise.
hell no.
in lower altitudes, the denser air increases drag and you can't go faster as in high altitudes, like above 20000ft.
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  #26  
Old 09-08-2009, 04:08 PM
Chips86 Chips86 is offline
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The mustang handles like a 5 year old who's been force fed 8 cups of coffee...

I hate it, i actually hate it. Its really trying my 'no respawns' aproach to the single player game, although in the single player at least, it will out run anything they throw at you..
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  #27  
Old 09-08-2009, 05:00 PM
bud30 bud30 is offline
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Quote:
Originally Posted by Chips86 View Post
The mustang handles like a 5 year old who's been force fed 8 cups of coffee...

I hate it, i actually hate it. Its really trying my 'no respawns' aproach to the single player game, although in the single player at least, it will out run anything they throw at you..

And my P51 in 'Wings of Fury' on the Commodore Amiga seemed so agile
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  #28  
Old 09-08-2009, 05:09 PM
haitch40 haitch40 is offline
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Quote:
Originally Posted by bud30 View Post
And my P51 in 'Wings of Fury' on the Commodore Amiga seemed so agile
i was expecting it the P51 was a brick in blazing angels
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  #29  
Old 09-08-2009, 06:17 PM
Plippy Plippy is offline
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What's up with the P-51B having something like 30+ bombs in the missions where you start out by bombing 3 ships? Is that a realistic load-out for this plane? I figured they just had one bomb on each pylon (the bombs automagically reappear in the external view).
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  #30  
Old 09-08-2009, 07:24 PM
The_Goalie_94 The_Goalie_94 is offline
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Quote:
Originally Posted by Omykron View Post
hell no.
in lower altitudes, the denser air increases drag and you can't go faster as in high altitudes, like above 20000ft.
Usually their is a nice median. At high altitude, the air is thinner and can't get through the propeler as well as denser air, but in denser air their is more drag. So their is a median tghat i could calculate if i was givin the lowest speed and the highest speed and maybe some more in between.
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