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Pilot's Lounge Members meetup

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  #1  
Old 09-12-2012, 05:44 PM
Troll2k Troll2k is offline
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Default Another Fan Made War Thunder Video

Released today.

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  #2  
Old 09-12-2012, 06:13 PM
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No1 Cheese No1 Cheese is offline
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looks good to me,dont understand where the"fan boy" bit comes from?

Cheese
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  #3  
Old 09-12-2012, 06:22 PM
MD_Titus MD_Titus is offline
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look, anti-aliasing!

good video that, game looks decent actually
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  #4  
Old 09-12-2012, 06:46 PM
LoBiSoMeM LoBiSoMeM is offline
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This game have a very nice graphics engine. Good visuals and we can launch an escort mission with more than 50 aircraft, lots of AAA and great perfomance!

Maybe someday CloD can do the same. And please, don't talk about "simulation": i'm talking about graphics...

War Thunder have a much better graphics engine.
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  #5  
Old 09-12-2012, 08:32 PM
Pudfark Pudfark is offline
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Looks neat.
What does it cost?
What does it cost to play online?

I went to their site....It doesn't indicate "released"?
Says a lot about "beta"....which, after CloD makes me a little "gun shy"...
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  #6  
Old 09-12-2012, 08:52 PM
Tree_UK
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Beats the hell out of CLOD visually.
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  #7  
Old 10-04-2012, 08:19 PM
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Mysticpuma Mysticpuma is offline
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Quote:
Originally Posted by GloDark7 View Post
I'm afraid I have very little confidence in that area sadly. After all this time since CloD's release there have been no major breakthroughs with updates to the engine and it's difficult to be optimistic about it at all. Hearing that the sequel will be using this same engine fills me with dread.

Yes, I am a fan of Gaijin's work and also an IL-2/MG fan for many years before this. I am very impressed with Gaijin's WoP (Dagor) engine. Regardless of what you may think about WoP as a title and entry to the genre, it's graphics engine set a new bar. It may have had an unusual green filter on the Britain map(!) but the engine itself was a breakthrough. It makes perfect sense that Gaijin would use this foundation and improve upon it for their next project. In stark contrast 1C have an engine that was broken on day one, has seen little improvement after over a year and THIS is the foundation for their sequel! How can this instil any confidence? It certainly doesn't for me I'm afraid. This engine has gone as far as it can go in my eyes. IT is the bottleneck, not the hardware.

Now, we are getting one last update for CloD. A make or break update really. Sadly CloD is already broken so it either 'makes' it or it stays broken. Then how long till the sequel arrives that uses the SAME engine?

1C may not learn from their mistakes, but the fan base will.

Glo
I would also add from a "GRAPHICS ONLY" perspective...Glo made this video...it's just brilliant! (Check out the clouds too!!!!!)

http://youtu.be/XXh1ggW4AHo
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  #8  
Old 10-04-2012, 08:25 PM
Sandstone Sandstone is offline
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Quote:
Originally Posted by Mysticpuma View Post
I would also add from a "GRAPHICS ONLY" perspective...Glo made this video...it's just brilliant! (Check out the clouds too!!!!!)

http://youtu.be/XXh1ggW4AHo
That is absolutely stunning!
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  #9  
Old 10-04-2012, 08:48 PM
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RedToo RedToo is offline
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Very good apart from the animation of the propeller disk - far too dark and visible. Very off putting.

RedToo.
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43 Squadron.

My 'Waiting for Clodo' thread: http://tinyurl.com/bqxc9ee
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  #10  
Old 10-05-2012, 01:53 PM
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Mysticpuma Mysticpuma is offline
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Quote:
Originally Posted by RedToo View Post
Very good apart from the animation of the propeller disk - far too dark and visible. Very off putting.

RedToo.
Can you imagine how good it would be in Clod if we could say to Luthier that the only problem we have with the graphics is a dark propeller, lol!

The thing is with the WoP game engine is that it looks visually stunning! All it would need from 1C is a co-op, Fmb, qmb and the detailed cockpits as well as the updated fm and dm. Ok that's too simple a comparison but the lighting, skin detail ( skinners have access to Uv, light, shadow and bump maps), clouds and land textures are just brilliant!

Comparing the immersion generated by the graphics engine, WoP wins hands down. Comparing them as Sims, CloD is a head and shoulders the grand daddy!

I do wonder what the future holds graphically for BoM if it uses the current engine. To my eye there is too much carry over from the original Il2 legacy, including popping up of buildings and textures, clouds not having a dense opaque level and popping up, trees flickering, in fact so many issues I wonder why they will persist with it?

Anyway, time will tell

Cheers, MP
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