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FM/DM threads Everything about FM/DM in CoD |
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#21
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![]() this crew bailed, so no hit count ![]() ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 08-10-2012 at 11:26 AM. |
#22
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i hit the tails of br20's, they come off sometimes, or something catches fire
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#23
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I shot a wing off a He 111 with a spitfire other times you pump it all in and nothing happens. Its heavily reliant on convergence.
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#24
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It always is with wing guns, but there are sweetspots on the bombers.
Thanks Macro, I'll give that a try. (Can't see those pics Slip, my work is blocking them!) |
#25
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108 hits from a Spit I to down a Br.20
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#26
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I think I can manage that, but where to put them is the crux.....
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#27
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He111 wings are huge with 2 steel spars running through them.
Compared to the Blehiems wing which is thinner and weaker. Blenhiem wing with control surfaces ![]() So comparing bombers, as has been done in this thread, you need to remember the difference in size and strength. HE111 wings without control surfaces. ![]() They could take a lot of punishment. ![]() Last edited by KG26_Alpha; 08-10-2012 at 02:12 PM. |
#28
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and thats not a lot of trigger time assuming that those guns are firing close to 1200 RPM if those are the ones I'm thinking of.
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#29
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screenie-018.jpg screenie-013.jpg screenie-017.jpg As pointed out above it's the guns that make the difference. 109 or 110 with 20mm downs German bombers easy. Guess there is a reason why later Spits (and Hurries) had cannons - and why the Typhoon went from 12 0.303 to 4 cannon... Shooting from dead 6 with Brit MG's has little effect. Come in with some angle and hit weak points at close distance and in convergence and you will get them down. |
#30
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Wow, must have been a horror for the red pilot. Even in the game, it is tricky to not close too quickly sometimes.
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