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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#21
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no, it isn't a "compromise" at all... the low altitude stutter has always been there and known about (FSX had the same situation - oversaturated bus)
I'm sorry, I didn't realise there was a problem for you in indicating which monitor you were running. Early series LCD's were terrible for shudder and even for later LCD's, a drop in FPS from 60Hz will have stutter/ shuddering occur.
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#22
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well im not being rude really. im just not near it at the moment and i cant recall the model. i was actually being straight honest in asking if it really made a difference. And seems like it does. |
#23
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well, what was your secret??
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#24
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for the last time. none.
to be fair, im the only one on my squad that has this "ground lag stuttering bug" even now. thats why i came here looking for someone else who had it. none of my mates has it right now. you can ask all of them the "secret" but there isnt any, some bugs jsut pop on systems and dont pop on others. there have benn people with CTDs with the alfa patch every ten minutes, and some ahvent got a single one. |
#25
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pupo162 wrote
Quote:
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 05-09-2012 at 11:07 AM. |
#26
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Still a bit daft to release a patch that was about doubling FPS when you know damn well it's going to stutter on the ground and around clouds that have not been optimized. Setting yourself up for a barrage of complaints when you do things like if you ask me.. Which is why I remain skeptical about the next patch and what it will achieve. I just went and had a go at bomber intercept and my FPS through the clouds were 11 FPS lol. Made me feel like a tortoise with arthritis it was that slow.
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#27
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The internal FPS counter stays always over 30 FPS in both situation. Before this patch was ok, very small stuttering over land and 40 FPS. |
#28
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I think you may just have contradicted yourself in that post. No stuttering, but everywhere really lol.
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#29
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i agree with the OP's original post, but its happened for me since day one.
i call it the CLOD shuffle (and hum it to myself along to the tune 'doing the lambeth walk'). 580GTX here. Last edited by fruitbat; 05-09-2012 at 12:49 PM. |
#30
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I've I? Sorry. What the part you don't get? Over the land (landscape)= lots of stuttering. Over the sea = no stuttering (only made a small test). Edited: looks like the internal fps counter is not affected by the stuttering / freezes. Edited: Didn't notice this could be relevant but I also have the "red box on a black background" when the launcher starts. Last edited by PLebre; 05-09-2012 at 01:38 PM. |
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