Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #21  
Old 03-20-2008, 07:11 PM
4./JG53_Task 4./JG53_Task is offline
Registered Member
 
Join Date: Feb 2008
Posts: 15
Default

Quote:
Originally Posted by RedToo View Post
OFF is definately not CFS3. Much , much better. When Phase 3 is released it will be very good indeed. With Phase 3 there will be very little of CFS3 left in. Until KOTS comes out it will tide any WWI flyers over nicely. See here:

http://www.overflandersfields.com/info.htm

RedToo.
Wow this looks neat.
Reply With Quote
  #22  
Old 03-21-2008, 01:52 AM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

Quote:
Originally Posted by Therion_Prime View Post
Clickable Cockpits.
Clickable cockpits are entirely over-rated IMHO.

They are counter intuitive, and in no way replicate the control manipulations required by a real pilot. A real, well trained pilot will simply reach for the desired control and use it. In a sim with clickable cockpits you are forced to change your view, fumble with a mouse, and maybe it will "grab" the control on the first try, but maybe not, all the while you are not looking out of the perspex and more than likely you are seconds for augering in.

A waste of programming time.

I want a combat simulator, not a control procedure simulator.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Reply With Quote
  #23  
Old 03-21-2008, 07:19 AM
jasonbirder jasonbirder is offline
Approved Member
 
Join Date: Nov 2007
Posts: 135
Default

Quote:
I want a combat simulator, not a control procedure simulator
Whilst I too have certain reservations about clickable cockpits...surely simulating the procedures a pilot had to make during combat, simulating pilot workload, simulating the possibility of getting things wrong...of flying your plane in a sub-optimal way...simulating the risk of damaging your own engine by improper management or stressing your airframe...the possibility of creating a less stable/less agile plane by feeding fuel from the incorrect fuel tanks etc etc...all under the stress of combat is what makes a Combat Flight Simulator - if i want to merely point my guns at a baddie and go badda...badda...badda I can play Blazing Angels...for me realism is where its at
Reply With Quote
  #24  
Old 03-21-2008, 08:36 AM
Tribunus Tribunus is offline
Registered Member
 
Join Date: Oct 2007
Location: Cairo, Egypt
Posts: 6
Default

The only thing about the CFS series that I miss is the ability to select from all the available fuel tanks. With the MS "game" I ended up using keyboard commands for RPM and Mixture control, because the Mouse/Hand didn't give me the sort of fine control I needed.

The IL2 series is a work of art, and BOB is going to be even better!
Reply With Quote
  #25  
Old 03-21-2008, 08:59 AM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

Why not combine the control methods -> cockpit clickable but you can also use key - commands that you can map to your hotas.
That means more possibilities to control the plane and with the hotas you are not worse off like now in il2.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #26  
Old 03-21-2008, 06:23 PM
Bearcat Bearcat is offline
Approved Member
 
Join Date: Oct 2007
Location: Northern Va. by way of Da Bronx
Posts: 992
Default

Quote:
Originally Posted by robtek View Post
Why not combine the control methods -> cockpit clickable but you can also use key - commands that you can map to your hotas.
That means more possibilities to control the plane and with the hotas you are not worse off like now in il2.

In a sim that already has the CPs then great.. it isnt for me but.... IMO n the case of a newer sim... I agree with El... clickable pits are a waste of time... assignable commands are much better IMO.. With the HOTAS becoming more common...
Reply With Quote
  #27  
Old 03-21-2008, 08:59 PM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

Mouse clickable cockpits switches is a pain-in-the-*ss in BOB WOV...BUT mapping those switches to a Hotas is very immersive.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:17 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.