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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #21  
Old 11-07-2011, 08:22 PM
patrat1 patrat1 is offline
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its more like a klingon cloaking device than camouflage.
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  #22  
Old 11-07-2011, 08:56 PM
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Osprey Osprey is offline
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Quote:
Originally Posted by reflected View Post
Err...you're saying this as if it was an impossible task to develop trees that look good, have a collision model and have no impact on performance, and nobody has done it before..

Try RoF for instance.
Trees in RoF are inferior by far. They rotate to face you as you pass.

In my experience the 109's dive low and up. If you try that in a Hurricane or Spit you lose too much e and can't get back up to him. I'm not seeing much height loss on the 109 from a 1000m dive and zoom climb at the moment.

Last edited by Osprey; 11-07-2011 at 08:59 PM.
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  #23  
Old 11-07-2011, 10:08 PM
SIDWULF SIDWULF is offline
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I flew some online sessions in CloD, and my jaw dropped when I realized that many people use the same defensive maneuver, that is, they dive down under tree level where they can't be seen because one can't collide with trees.

Seriously? *couldn't find a WTF smiley*
Preformance issues, having collisions detection for all those trees would slow even powerfull systems down.
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