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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#21
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In affinity mask each bit represents one CPU: 1 value - use CPU, 0 value - don't. Bits are counted from right to left, so you need do the same with CPUs. In our case, that would be: 7, 6, 5, 4, 3, 2, 1, 0. Now replace wanted CPUs with 1s and unwanted with 0s. You will get: 0, 1, 0, 1, 0, 1, 0, 1 or simply 1010101. Convert that from binary to decimal (use Windows calculator) and get a mask of 85.
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#22
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And why?
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#23
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P.S.1: Windows 7 avoids putting threads on same physical core when others are free, unless thread is HT aware. P.S.2: Some applications check CPU count and then decide how many threads it will spawn. Depending on counting method used, they may simply spawn too many threads for given mask (i.e. you have 4 cores, but give only 2 to application; application still sees that you have 4 cores total and spawns 4 threads, instead of optimal 2). If such applications does not have a way to be told about cpu count or thread count, HT might be problematic and probably should be disabled. Last edited by ZaltysZ; 10-18-2011 at 12:12 PM. |
#24
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In the Nvidea control panel is the option of 'threaded optimisation' which can be 'auto', 'on' or 'off'. I did some reading using google and there are a wide range of opinions regards this parameter. I just tried the Black death track with it switched 'off'. (some say the 'auto' feature is bugged but may be that applies to earlier Drivers)
I didn't get any stutters or pauses (just a drop in fps as the bombs hit) but should this be 'on' and how does it relate to this discussion regards hyperthreading (especially for us whose BIOS doesn't allow the user to disable HT)?
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
#25
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__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#26
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[Standing Ovation] Thanks! (we started with numbers 1,2,3,4 some years ago; then moved to 15 six months ago; now 85! ![]() ![]() I have been flying yesterday with HT = off I must say I did not have any stutters but, I also realised I never had any stutters before. So, I wanted to turn HT=on again and test but I also wanted to control better the use of CoD on the cores (and identify how much CPU-time is used by other processes). Interestingly enough, I had exactly the same concern as SEE (the NV threaded optimisation usage). ~S~ |
#27
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Tryed yesterday first time without ht, no bad stutter, today i played with ht, no bad stutter. So i first thinking disabling ht was the cure but no it was yesterday official patch that was reduced much my stutter.
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#28
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![]() Quote:
Code:
1010101 = 1*2^0 + 0*2^1 + 1*2^2 + 0*2^3 + 1*2^4 + 0*2^5 + 1*2^6 = 1 + 0 + 4 + 0 + 16 + 0 + 64 = 85 |
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