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FM/DM threads Everything about FM/DM in CoD

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  #21  
Old 10-10-2011, 08:58 PM
MD_Titus MD_Titus is offline
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Originally Posted by Sven View Post
Two threads of opinions started by incredibly well balanced and tempered posts?
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  #22  
Old 10-10-2011, 10:21 PM
ReconNZ ReconNZ is offline
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Originally Posted by Hellbender View Post
Yeah, I realized that too that the Hurricane Rotol ahs almost the same climbing rate, dive speed and max speed at sea level as the 109. Also I accelerates as fast as the 109 from my observations in the Rotol. However, the turning rate is only slightly better than the 109 meaning that the King of turning is still the spitfire.
Sorry lads this is not accurate at all. The 109's (E4 Especially) have a much better climb rate than the rotol in this game, and they are faster at sealevel.

All you Blue drivers didnt evolve the dive and run strategy that you are all so fond of because it didnt work. Oh and lets not forget your cannons.

I fly hurries all the time and the 109 is slightly faster at sea level - just enough so that while you might not loose us completely, you can quite easily draw away out of gun range. It also climbs much better - in a boom and zoom situation the 109 will be able to hold energy and EASILY out climb a hurri everytime.

That may well be historically accurate, so its fine, but it is a little rich when the 109 drivers who are so used to having the advantage and the ability to always run away, then moan like little girls when they come up against a correctly modelled SpitII - which is supposed to be a better aircraft than the 109.

Plus as you would expect a hurri with E can outpace a 109 of course for as long as the E advantage is relevant.

The one good thing though, the current advantage to Blue is forcing us red pilots to evolve better tactics and improve our skill levels. When the devs finally come out and clear up this debate once and for all by stating that the planes are correctly modelled, we will be well placed to make the most our our better aircraft.
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  #23  
Old 10-10-2011, 11:06 PM
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CWMV CWMV is offline
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Ya, Oleg also said that the FM's for the IL2 aircraft were correct-didn't make it true. It took the mod community to create FM's that were even close to achieving the tested performance of the modeled aircraft.

And I'm sure the same is true here. Sorry, but a 109E topping out at 440-450 kph at sea level is about 50kph to slow.
See here: performance at 1.3ata demonstrated to be 498kph at sea level and 572 at 4800 meters.
And this was done with an E-1 prototype which did not have the later style, more efficient air intake and thus the performance of production E series types would probably be higher.
http://kurfurst.org/Performance_test...w_109V15a.html
Even better, here:
http://kurfurst.org/Performance_test...chreibung.html
Quite a bit more than we get currently.
So complain all you want but the hard data backs that the 109E is substantially under modeled, as are just about all aircraft in game, with the obvious exception of the Spit IIa.
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Last edited by CWMV; 10-10-2011 at 11:15 PM.
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  #24  
Old 10-10-2011, 11:18 PM
Valec Valec is offline
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Originally Posted by CWMV View Post
See here: performance at 1.3ata demonstrated to be 498kph at sea level and 572 at 4800 meters.
498 kph

Bf E3 0m=467 max speed 4440m=552

Last edited by Valec; 10-10-2011 at 11:28 PM.
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  #25  
Old 10-10-2011, 11:21 PM
ReconNZ ReconNZ is offline
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Originally Posted by CWMV View Post
Ya, Oleg also said that the FM's for the IL2 aircraft were correct-didn't make it true. It took the mod community to create FM's that were even close to achieving the tested performance of the modeled aircraft.

And I'm sure the same is true here. Sorry, but a 109E topping out at 440-450 kph at sea level is about 50kph to slow.
See here: performance at 1.3ata demonstrated to be 498kph at sea level and 572 at 4800 meters.
And this was done with an E-1 prototype which did not have the later style, more efficient air intake and thus the performance of production E series types would probably be higher.
http://kurfurst.org/Performance_test...w_109V15a.html
Even better, here:
http://kurfurst.org/Performance_test...chreibung.html
Quite a bit more than we get currently.
So complain all you want but the hard data backs that the 109E is substantially under modeled, as are just about all aircraft in game, with the obvious exception of the Spit IIa.

Woahhh hang on a minute CWMV.. Since when do hard facts and historical data have any place in this arguement?? That's no fair!

Seems I might have to rethink my postion on the whole 109's are modelled correctly stance...



I still think 109's are way better than Hurries and all Blue drivers who run away are little girls.
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  #26  
Old 10-10-2011, 11:30 PM
Valec Valec is offline
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ReconNZ N.1
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  #27  
Old 10-10-2011, 11:38 PM
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Originally Posted by ReconNZ View Post
Woahhh hang on a minute CWMV.. Since when do hard facts and historical data have any place in this arguement?? That's no fair!

Seems I might have to rethink my postion on the whole 109's are modelled correctly stance...



I still think 109's are way better than Hurries and all Blue drivers who run away are little girls.
So you're after little girls?
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  #28  
Old 10-11-2011, 12:48 AM
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VO101_Tom VO101_Tom is offline
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Originally Posted by Whiski View Post
So, I have read quite a few posts regarding this a/c.
One question. Why do most people think its over modeled/over powered?
...
Hi. What is relatively accurately be measured, is the speed at sea level. (mph) (RL datas from Spitperformance):

Hurri D-5-20. In the game 240 instead of 262. -8,4%
Hurri Rotol. In the game 260 instead of 265. -1,8%
Spit I. In the game 240 instead of 283. -15,9%
Spit Ia. In the game 240 instead of 283*. -15,9%
Spit IIa. In the game 300 instead of 290. +3,4%

Fiat G.50. In the game 223 instead of 248. -9,9%
Messer E-1. In the game 273 instead of 302**. -9,4%
Messer E-3, E-4. In the game 273 instead of 290***. -5,7%

* If I am wrong in this, then I apologize. I do not know well the Spit subtypes.
** (edit) The measurement of this ratio does not matter, but it's good to know: this is not the 109's top speed, is only 1.35 ata boost pressure, instead of 1.45 (this is called the "start und notleistung"). That would be 200 PS power (~ 20%), which increases the speed only 10 kph (~ 2%) in the game.
*** Performance tests in RL are possible margin of error of ±5%. Maybe this is why measure at slower than the E-1, despite the fact that the E-3 is more powerful engines were built. Or the E-1 graph is bad. Who knows?)
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Last edited by VO101_Tom; 11-29-2011 at 12:36 PM.
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  #29  
Old 10-11-2011, 01:00 AM
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That is the most concise description of what is going on with the FM’s with regards to sea level speeds yet. Nice Tom.

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Last edited by Jugdriver; 10-11-2011 at 01:03 AM.
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  #30  
Old 10-11-2011, 01:16 AM
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CWMV CWMV is offline
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Agreed, but I'm interested in where you get your data on the 109's? All the original docs Ive read indicate the E-1 was +/- 310 at sea level, and subsequent tests indicated that there was no appreciable difference between wing cannon armed aircraft and those without.
Links please? Always interested in new data.
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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