#21
|
|||
|
|||
Regardless of whether you enjoy modern jets or not, the sim itself is technically excellent. Really, excellent. If you at all like the idea of flying the A10C, there is absolutely no reason not to get it.
|
#22
|
|||
|
|||
since BMS4 is out i don't fly my favorite E4 and COD
Waiting for the patch i supposed Also Red Orchestra2 is a very good game with much fun.. PS. IMHO DCS-A10C is an excellent sim but after you master it, is a little boring the reason is that has no dynamic campaign like Falcon.. but still has a lot of fun if you go live with some friends good choise BTW... Last edited by skouras; 09-24-2011 at 01:18 PM. |
#23
|
|||
|
|||
I'm gonna try to push Fjord's point that the sim does NOT have a lot less to deal with.
I saw a ~11m tutorial on how when you use your targeting pod without laser pointer the system's targeting computer will get terrain height information from internal data, and point behind, say, the enemy truck you are trying to hit. Therefore, it not only gets incorrect height data, it also calculates the coordinates wrong. If you use that information to drop payload (in one of the myriad ways you can do it, CCRP or CCIP with either 9-mil, 5-mil or drop restrictions - pardon me, I forget the actual names), you might very well miss the target. On the other hand, if you turn on laser sighting, not only can you sight for another plane, but the laser will accurately pin-point the distance from your plane, thus get the correct height, and you'll be able to hit. That is one single, tiny example from among the thousands of them that you might have to deal with while flying the DCS A-10. Here is the video: I am not into jets at all! What drew me to DCS A-10 was the realism, and the fact is: I am always pressing buttons and always have something to do. In CoD, I might adjust throttle and radiators to keep temperature steady with a plane like the Blenheim. In DCS A-10, you will be customizing and configuring your countermeasures, setting up weapon profiles for release, designating targets in various ways and storing them, possibly altering your flight plan while online, etc etc etc. The manual is a crazy 670 pages, I would estimate 80% of which are filled with relevant and important information that you should know at some point. And it's not verbose. I'm sold, to be honest, just for the realism Also: |
#24
|
||||
|
||||
For A10 lovers:
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ Flying online as Setback. |
#25
|
|||
|
|||
thats a sniper pod not a TGP
BTW Nice photo |
#26
|
|||
|
|||
|
#27
|
|||
|
|||
I purchased it the other day during the Steam sale and I'm really enjoying it!
|
#28
|
|||
|
|||
Is DCS-A10C more demanding than CoD?
|
#29
|
|||
|
|||
Depends on the definition:
In terms of user knowledge: YES In terms of Hardware required: NO ~S~ |
#30
|
||||
|
||||
Yeah, jet sims just don't do it for me.
I'm sure it's a great title, but rules of engagement and all the other hoops and things that modern pilots have to go through make such a game seem weird and not very realistic when AI is involved. Also the action is usually over so fast. I might be interested in a F4 Phantom sim if they made it, though.
__________________
Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum Using ReconNZ's Pilot Log Book Last edited by bw_wolverine; 09-24-2011 at 10:26 PM. |
|
|