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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
#21
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And it is really needed as planes at about 1000 yds looks worse than IL2 with no FSAA, IMO it makes the fantastic aircraft models look terrible
Why Luthier refuses to even speak about FSAA is anyones guess.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#22
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we need a supershampling option in game just like ROF
At least i had the same problem until they put it us an option |
#23
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Supersampling just eats massive performance. What we need is plain old working FSAA.
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#24
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I think we can guess.
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#25
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but i doubt ![]() |
#26
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Quote:
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#27
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lol, I dont know which is worse! They went back in time to far!
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#28
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i think the basic gist of that statement stands true for il2 as well. how much graphic and performance improvement did we see the further it got into it's life? how many could play it maxed out at high resolutions with fps in the high 80s as an average, in 2008 even?
the engine is built to last. but that means that it's not properly tuned yet, nor are the vast majority of users machines capable of running it at full whack. i also refer to rof, which also had it's teething and performance problems. however that engine appears not to have been built to last, as already i have seen postings from devs there intimating that users need to upgrade their machines to get use of the new effects that have been inserted, and that the limits of the engine are approaching. after only two years i add. also tree, you weren't just quoting the man, you were twisting it to bait people - which is pretty much what all of your posts do. there's a difference between bug reporting and baiting, of which you are well aware. any of your issues that are answered are swiftly forgotten, any other issues that are not met are taken up in their stead to use as your latest chew toy. your signature being a case in point.
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specs - OS - Win7 64 bit CPU - Intel Core2duo x6800 OC@3.2ghz MOBO - MB-EVGA122CKNF68BR RAM - ddr2 6gb @800mhz GPU - nVidia geforce GTX 280 1gb Last edited by MD_Titus; 07-26-2011 at 11:23 PM. |
#29
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I've spent ages trying to get AA to work as well...
It seems to me that it works satisfactorily through the canopy glass, but then if I look from out side it is horrible. ![]() ![]() I do have transparency AA set to multisample in the Nvidia control panel but I doubt it is doing anything... |
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