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Performance threads All discussions about CoD performnce

View Poll Results: So what texture sizes do you use ???
Original 62 60.19%
High 18 17.48%
Medium 23 22.33%
LOW 0 0%
Voters: 103. You may not vote on this poll

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  #21  
Old 07-13-2011, 07:12 PM
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original
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  #22  
Old 07-13-2011, 07:26 PM
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I am using "High". Is "Original" higher than that?

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  #23  
Old 07-13-2011, 07:59 PM
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Original. I have a 5870 with 1 Gig of VRAM. I think going to a card with 2 + gigs of VRAM would certainly give some noticeable improvement.



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Last edited by Jugdriver; 07-13-2011 at 09:27 PM.
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  #24  
Old 07-13-2011, 08:13 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by Ali Fish View Post
well im incredibly happy with what reducing the textures has done. ive incorporated it into my general mod with the colour changes and dark trees. but how will those who use original texture sizes appreciate using 1024 textures i wonder ??? any insight from the original size users ???
Any comparative screen shots we can look at [before/after] ?

Last edited by KG26_Alpha; 07-13-2011 at 08:17 PM.
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  #25  
Old 07-13-2011, 08:17 PM
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Quote:
Originally Posted by KG26_Alpha View Post
Any comparative screen shots we can look at ?
well this is what im looking at ingame with reduced textures. and colour changes, ill try get some comparitive shots.
france



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Last edited by Ali Fish; 07-13-2011 at 08:20 PM.
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  #26  
Old 07-13-2011, 09:02 PM
skouras skouras is offline
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great pics
Ali is this on original or high
i would like to see it on original if this is not
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  #27  
Old 07-13-2011, 09:22 PM
Ali Fish
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this is half size texture and colour changes vs the Originals. at max settings possible. The detail loss from halfing the textures is negligable on my system. its only just daawned on me that i should use a static camera ingame to create comparison shots. maybe next time.


Last edited by Ali Fish; 07-13-2011 at 10:19 PM.
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  #28  
Old 07-13-2011, 09:43 PM
LoBiSoMeM LoBiSoMeM is offline
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"High" texture in a GTX 560 Ti 1GB VRAM, until Ali Fish Mod with reduced textures size and colour tweaks become official!

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  #29  
Old 07-13-2011, 10:03 PM
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what i think is happening is kinda weird, im not really getting any FPS increase but im positive the stuttering isnt quite as bad, i usually use medium for some stability on my GTX280 card. i can achieve similar stability with High setting and half size textures. i believe all im proving that this texture setting is essential based upon how powerfull the graphics card is to be quite honest.
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  #30  
Old 07-13-2011, 10:33 PM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by Ali Fish View Post
what i think is happening is kinda weird, im not really getting any FPS increase but im positive the stuttering isnt quite as bad, i usually use medium for some stability on my GTX280 card. i can achieve similar stability with High setting and half size textures. i believe all im proving that this texture setting is essential based upon how powerfull the graphics card is to be quite honest.
With better textures and modern VGAs, no much increase in FPS with lower resolution ones, but the impact in VRAM is big, because CloD uses really big size textures and almost all VRAM available.

That's why we can't see big gains in FPS, but a lot of redution in texture streaming resulting in stutters. You are in the right path, because the bigger trouble in CloD is the bad stutters in high quality texture settings... Maybe if you invest lowering the "less important" textures quality/size you can really do the trick!
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