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#21
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The new IL2 is becoming very good and has a huge potentiel but it is far from replacing the original IL2 patched with love and dedication by DT. That is why dear Sita I am supporting you guys as you noticed and I will continue to do my best. |
#22
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I´ll cross my fingers for the He 112B
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#23
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Is there a 4.13.3 in the works?
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#24
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yep ... from first day of release of 4.13.2 or even earlier ...
__________________
work hard, fly fast |
#25
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A question for you Sita:
Would it be possible to make the gunner always announce enemy presence even if there is no AI gunner in the plane? Because, it is very convenient when they talk , they say "attention figthers 11 o clock" for example, but when we set all the gunners position to to manuel mode, they do not talk anymore. Thank you! |
#26
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It's also difficult to distinguish between what your gunners are telling you vs. what other pilots are talking about. It can be easy to confuse location of enemy aircraft relative to your formation vs. relative to your plane. Ideally, intercom communication would somehow be distinguished from radio traffic, if only in text. e.g., [Red Two] Bandits 5 O'Clock [relative to squadron formation] [Tailgunner] Bandits 4 O'Clock [relative to your airplane] |
#27
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#28
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Different altitudes for different flights in QMB. EG: Red Flight 1 at 3000m, then you can set RED flight 2 to fly at 4000m for top-cover.
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#29
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Thanks TD for the further development of the best flight simulation
IL2-1946! Keep up the good work! |
#30
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Interesting how this thread has developed from a simple question to TD about their plans for 4.14 to a wishlist.
![]() Last edited by Verdun1916; 09-30-2016 at 02:37 PM. |
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