Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > CoD Multiplayer

CoD Multiplayer Everything about multiplayer in IL-2 CoD

Reply
 
Thread Tools Display Modes
  #21  
Old 04-20-2011, 11:00 PM
Thee_oddball Thee_oddball is offline
Approved Member
 
Join Date: Mar 2011
Posts: 812
Default

Attention server Admins , lets try and consolidate our info into one concise and informative post that we can send/post to developers.
Read what i have listed if there is an error thats turns out tobe common then we will move it.
Copy A through C and just add you hardware to the list and then you individual errors (under Individual Errors: of course) with your server name and your name.

I will start post my logs so we can isolate commonality's

Criteria will be:
A. Commons errors to all hosts
B. Individual errors not experienced by others
C.system specifications i.e hardware and connection speed


Common Errors:
1. Spawn areas are invisible and not directly click able (appear tobe 160 degrees of center of spawn point and farther away when map is zoomed out)

2. People cannot always recreate and airplane after death, they must leave server and come back. there is an overall lag some times in just being able to create a plane

3.DOS window will become unresponsive CPU will be maxed at %100

4. "Steam has logged you off:exiting" this will shut our server's down

5. Abandoned planes do not destroy them selfs and become A.I. adding stress to the server ( we have a work a round at the moment with script)

6. upon starting server i get the following message
"Failed to load Steam ServiceServiceStart : Failed to start"

Individual Errors:

MadMidget Porn Lab server (thee_oddball)
Mission loaded. time = 0.XXX

Every time this happens the launcher will use 10 more megs of ram this will continue to happen until it reached around 300 megs of use and the CPU is maxed at %100 per cent and the server locked DOS window is open but server is unresponsive, it also appears that the Steam.exe starts using more ram at the same pace as the server (about 5 megs) till it is using 80-90 megs it self (before crash)

Hardware:
Teat server, single core AMD 2.4ghz 2 gigs of DDR2-PC8600 ram 160GB sata2 HD, XP SP3
1.6mbps upstream 6mbps downstream
__________________
Gigabyte Z68
Intel 2500K (@4.3 ghz)212 CM Cooler
8GB Ram
EVGA 660SC (super clocked) 2GB Vram
CORSAIR CMPSU-750TX 750W
64 GB SSD SATA II HD
WIN7 UL 64BIT
Reply With Quote
  #22  
Old 04-21-2011, 07:22 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

To run a server without launching steam put

Steam.dll
steamclient.dll
tier0_s.dll
vstdlib_s.dll

into parts/core/ directory.

You have to update them manually though if they are changed after a patch. (And the game itself too naturally.)
Reply With Quote
  #23  
Old 04-21-2011, 05:17 PM
Jwam Jwam is offline
Approved Member
 
Join Date: Apr 2011
Posts: 51
Default

Code:
[14:40:35]	=================================================
[14:40:35]	System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
[14:40:35]	   à rgTxPc3no1yu7fg4KCq.W1Of0d3lrI73rtSZnDF.r71SwHlmMS(Double , FWwSHnksFUsR7H02Yvc , sOF87acNlr6WiaCDNv7 )
[14:40:35]	   à 3GRxhOPdI2cYPaf3MVv.g3ifctPU9Ni7JPrWiHc.jBgwmHv43uspxr0pmUZo(Object , Double , Object , Object )
[14:40:35]	   à 3GRxhOPdI2cYPaf3MVv.g3ifctPU9Ni7JPrWiHc.netInput(uAH9Ho9bIbOFQxvoVMD )
[14:40:35]	   à TFIHX5Lc2KoIK3GglF7.fywUIYLZDoaBddefMMf.VtES2T8odaQ(Object )
[14:40:35]	   à 8xUZdYJcNySRouddEha.UuPdtCJZSgT3x5B2Iuc.VC9shweQHPVX7IBAA2K(Object , Object )
[14:40:35]	   à 8xUZdYJcNySRouddEha.UuPdtCJZSgT3x5B2Iuc.moPY3Jl5ZY(Object )
[14:40:35]	=================================================
Did not crash the server.



[17:50:39]	=================================================
[17:50:39]	System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.1PhBeCNmh1keLfHShuMP(Object , Int32 )
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.HFs6HyOmFD7(vgYpm1F5hOkr0FHi37B , AMc9lKFAwTV0JE8CJkC , Int32 , Double )
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.xII6He3Koih(AMc9lKFAwTV0JE8CJkC , Int32 , Double )
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.Bm56H2ZorV4(uAH9Ho9bIbOFQxvoVMD )
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.EmL6HTYWc3b(uAH9Ho9bIbOFQxvoVMD , Boolean )
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.75t6HrjUQD9(uAH9Ho9bIbOFQxvoVMD )
[17:50:39]	   à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.netInput(uAH9Ho9bIbOFQxvoVMD )
[17:50:39]	   à TFIHX5Lc2KoIK3GglF7.fywUIYLZDoaBddefMMf.VtES2T8odaQ(Object )
[17:50:39]	   à 8xUZdYJcNySRouddEha.UuPdtCJZSgT3x5B2Iuc.VC9shweQHPVX7IBAA2K(Object , Object )
[17:50:39]	   à 8xUZdYJcNySRouddEha.UuPdtCJZSgT3x5B2Iuc.moPY3Jl5ZY(Object )
[17:50:39]	=================================================
Loops 5 times and crashes my server. No windows report.
Reply With Quote
  #24  
Old 04-21-2011, 05:50 PM
Jwam Jwam is offline
Approved Member
 
Join Date: Apr 2011
Posts: 51
Default

Windows report :
Code:
Produit
Launcher

Problème
Stopped working

Date
20/04/2011 03:02

Statut
Non signalé

Description
Stopped working

Signature du problème
Nom d’événement du problème*:	APPCRASH
Application Name:	Launcher.exe
Application Version:	1.0.0.0
Application Timestamp:	4d6e3d08
Fault Module Name:	clr.dll
Fault Module Version:	4.0.30319.225
Fault Module Timestamp:	4d53688b
Exception Code:	c0000005
Exception Offset:	00021b84
Version du système:	6.0.6002.2.2.0.272.7
Identificateur de paramètres régionaux:	1036
Reply With Quote
  #25  
Old 04-22-2011, 11:32 PM
Jwam Jwam is offline
Approved Member
 
Join Date: Apr 2011
Posts: 51
Default

When launching the beta patched server, I had an error to activate the loadFromRemoteSources switch.

I had to add the bold part of the code in Launcher.exe.config to be able to launch the server again.

Code:
  <runtime>
    <loadFromRemoteSources enabled="true" />
    <gcConcurrent enabled="true" />
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <publisherPolicy apply="yes" />
      <probing privatePath="parts/core;parts/bob" />
    </assemblyBinding>
  </runtime>
Reply With Quote
  #26  
Old 04-22-2011, 11:58 PM
Thee_oddball Thee_oddball is offline
Approved Member
 
Join Date: Mar 2011
Posts: 812
Default

Exception Code: c0000005
that has todo with memory i believe (running out of)
urn:schemas-microsoft-com:asm.v1
and this is .NET which is part of the launcher i believe..
__________________
Gigabyte Z68
Intel 2500K (@4.3 ghz)212 CM Cooler
8GB Ram
EVGA 660SC (super clocked) 2GB Vram
CORSAIR CMPSU-750TX 750W
64 GB SSD SATA II HD
WIN7 UL 64BIT
Reply With Quote
  #27  
Old 04-23-2011, 08:42 AM
Blackrat Blackrat is offline
Approved Member
 
Join Date: Apr 2011
Posts: 133
Default

Quote:
Originally Posted by Ataros View Post
To run a server without launching steam put

Steam.dll
steamclient.dll
tier0_s.dll
vstdlib_s.dll

into parts/core/ directory.

You have to update them manually though if they are changed after a patch. (And the game itself too naturally.)
Tried this and it didn't work, fail to call steam error box
Reply With Quote
  #28  
Old 04-23-2011, 09:19 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Quote:
Originally Posted by Blackrat View Post
Tried this and it didn't work, fail to call steam error box
Sorry, this info came from MuxaHuk (a dev) as an answer to Repka server admin at sukhoi.ru forums.
http://www.sukhoi.ru/forum/showthrea...=1#post1603152
Maybe Steam has changed something since then. I asked admin of Repka server if it works for him now.
http://www.sukhoi.ru/forum/showthrea...=1#post1605428

Last edited by Ataros; 04-23-2011 at 09:24 AM.
Reply With Quote
  #29  
Old 04-23-2011, 10:01 AM
ZaltysZ's Avatar
ZaltysZ ZaltysZ is offline
Approved Member
 
Join Date: Sep 2008
Location: Lithuania
Posts: 426
Default

Quote:
Originally Posted by Thee_oddball View Post
Exception Code: c0000005
that has todo with memory i believe (running out of)
urn:schemas-microsoft-com:asm.v1
and this is .NET which is part of the launcher i believe..
No. c0000005 means access violation and is thrown when application tries to access invalid memory location (i.e. classical buffer overflow case). Running out of memory should not cause this (unless application carelessly tries to use memory without checking if it has been allocated for it).
Reply With Quote
  #30  
Old 04-23-2011, 04:55 PM
Thee_oddball Thee_oddball is offline
Approved Member
 
Join Date: Mar 2011
Posts: 812
Default

Quote:
Originally Posted by ZaltysZ View Post
No. c0000005 means access violation and is thrown when application tries to access invalid memory location (i.e. classical buffer overflow case). Running out of memory should not cause this (unless application carelessly tries to use memory without checking if it has been allocated for it).
thnx Zalty i could not remember the exact definition
__________________
Gigabyte Z68
Intel 2500K (@4.3 ghz)212 CM Cooler
8GB Ram
EVGA 660SC (super clocked) 2GB Vram
CORSAIR CMPSU-750TX 750W
64 GB SSD SATA II HD
WIN7 UL 64BIT
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:48 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.