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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#21
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Attention server Admins , lets try and consolidate our info into one concise and informative post that we can send/post to developers.
Read what i have listed if there is an error thats turns out tobe common then we will move it. Copy A through C and just add you hardware to the list and then you individual errors (under Individual Errors: of course) with your server name and your name. I will start post my logs so we can isolate commonality's Criteria will be: A. Commons errors to all hosts B. Individual errors not experienced by others C.system specifications i.e hardware and connection speed Common Errors: 1. Spawn areas are invisible and not directly click able (appear tobe 160 degrees of center of spawn point and farther away when map is zoomed out) 2. People cannot always recreate and airplane after death, they must leave server and come back. there is an overall lag some times in just being able to create a plane 3.DOS window will become unresponsive CPU will be maxed at %100 4. "Steam has logged you off:exiting" this will shut our server's down 5. Abandoned planes do not destroy them selfs and become A.I. adding stress to the server ( we have a work a round at the moment with script) 6. upon starting server i get the following message "Failed to load Steam ServiceServiceStart : Failed to start" Individual Errors: MadMidget Porn Lab server (thee_oddball) Mission loaded. time = 0.XXX Every time this happens the launcher will use 10 more megs of ram this will continue to happen until it reached around 300 megs of use and the CPU is maxed at %100 per cent and the server locked DOS window is open but server is unresponsive, it also appears that the Steam.exe starts using more ram at the same pace as the server (about 5 megs) till it is using 80-90 megs it self (before crash) Hardware: Teat server, single core AMD 2.4ghz 2 gigs of DDR2-PC8600 ram 160GB sata2 HD, XP SP3 1.6mbps upstream 6mbps downstream
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#22
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To run a server without launching steam put
Steam.dll steamclient.dll tier0_s.dll vstdlib_s.dll into parts/core/ directory. You have to update them manually though if they are changed after a patch. (And the game itself too naturally.) |
#23
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Code:
[14:40:35] ================================================= [14:40:35] System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. [14:40:35] à rgTxPc3no1yu7fg4KCq.W1Of0d3lrI73rtSZnDF.r71SwHlmMS(Double , FWwSHnksFUsR7H02Yvc , sOF87acNlr6WiaCDNv7 ) [14:40:35] à 3GRxhOPdI2cYPaf3MVv.g3ifctPU9Ni7JPrWiHc.jBgwmHv43uspxr0pmUZo(Object , Double , Object , Object ) [14:40:35] à 3GRxhOPdI2cYPaf3MVv.g3ifctPU9Ni7JPrWiHc.netInput(uAH9Ho9bIbOFQxvoVMD ) [14:40:35] à TFIHX5Lc2KoIK3GglF7.fywUIYLZDoaBddefMMf.VtES2T8odaQ(Object ) [14:40:35] à 8xUZdYJcNySRouddEha.UuPdtCJZSgT3x5B2Iuc.VC9shweQHPVX7IBAA2K(Object , Object ) [14:40:35] à 8xUZdYJcNySRouddEha.UuPdtCJZSgT3x5B2Iuc.moPY3Jl5ZY(Object ) [14:40:35] ================================================= Did not crash the server. [17:50:39] ================================================= [17:50:39] System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. [17:50:39] à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.1PhBeCNmh1keLfHShuMP(Object , Int32 ) [17:50:39] à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.HFs6HyOmFD7(vgYpm1F5hOkr0FHi37B , AMc9lKFAwTV0JE8CJkC , Int32 , Double ) [17:50:39] à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.xII6He3Koih(AMc9lKFAwTV0JE8CJkC , Int32 , Double ) [17:50:39] à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.Bm56H2ZorV4(uAH9Ho9bIbOFQxvoVMD ) [17:50:39] à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.EmL6HTYWc3b(uAH9Ho9bIbOFQxvoVMD , Boolean ) [17:50:39] à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.75t6HrjUQD9(uAH9Ho9bIbOFQxvoVMD ) [17:50:39] à x7jV7B8Vl3Rjfhp1oI4.xVyB038B0adkxccG1os.netInput(uAH9Ho9bIbOFQxvoVMD ) [17:50:39] à TFIHX5Lc2KoIK3GglF7.fywUIYLZDoaBddefMMf.VtES2T8odaQ(Object ) [17:50:39] à 8xUZdYJcNySRouddEha.UuPdtCJZSgT3x5B2Iuc.VC9shweQHPVX7IBAA2K(Object , Object ) [17:50:39] à 8xUZdYJcNySRouddEha.UuPdtCJZSgT3x5B2Iuc.moPY3Jl5ZY(Object ) [17:50:39] ================================================= Loops 5 times and crashes my server. No windows report. |
#24
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Windows report :
Code:
Produit Launcher Problème Stopped working Date 20/04/2011 03:02 Statut Non signalé Description Stopped working Signature du problème Nom d’événement du problème*: APPCRASH Application Name: Launcher.exe Application Version: 1.0.0.0 Application Timestamp: 4d6e3d08 Fault Module Name: clr.dll Fault Module Version: 4.0.30319.225 Fault Module Timestamp: 4d53688b Exception Code: c0000005 Exception Offset: 00021b84 Version du système: 6.0.6002.2.2.0.272.7 Identificateur de paramètres régionaux: 1036 |
#25
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When launching the beta patched server, I had an error to activate the loadFromRemoteSources switch.
I had to add the bold part of the code in Launcher.exe.config to be able to launch the server again. Code:
<runtime> <loadFromRemoteSources enabled="true" /> <gcConcurrent enabled="true" /> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> <publisherPolicy apply="yes" /> <probing privatePath="parts/core;parts/bob" /> </assemblyBinding> </runtime> |
#26
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Exception Code: c0000005
that has todo with memory i believe (running out of) urn:schemas-microsoft-com:asm.v1 and this is .NET which is part of the launcher i believe..
__________________
Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#27
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Tried this and it didn't work, fail to call steam error box
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#28
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Sorry, this info came from MuxaHuk (a dev) as an answer to Repka server admin at sukhoi.ru forums.
http://www.sukhoi.ru/forum/showthrea...=1#post1603152 Maybe Steam has changed something since then. I asked admin of Repka server if it works for him now. http://www.sukhoi.ru/forum/showthrea...=1#post1605428 Last edited by Ataros; 04-23-2011 at 09:24 AM. |
#29
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No. c0000005 means access violation and is thrown when application tries to access invalid memory location (i.e. classical buffer overflow case). Running out of memory should not cause this (unless application carelessly tries to use memory without checking if it has been allocated for it).
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#30
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Quote:
__________________
Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
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