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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 04-16-2011, 12:53 PM
Lololopoulos Lololopoulos is offline
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Quote:
Originally Posted by Mr_Steven View Post

I remember one of those old 'Friday Bomber Nights' on '46 where one of the maps was a Battle of Britain style He-111 attack and I was able to bring down 3 of them in the battle, in a Hurricane Mk.1, and gloriously make it back home. Gun convergence is very crucial as many have mentioned, I like it around 125m or 150m for .303's. Happy shooting.
hey steven, can u someone else post a screen shot as to what a heinkel look like in spit and hurri's gun sight at the range of around 125 to 150m? thanks a bunch!!
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  #22  
Old 04-16-2011, 01:00 PM
Pierre@ Pierre@ is offline
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B3+BK of 2./KG 54 "Totenkopf" (probably W.Nr. 2497), shot down near Dunkirk in May 1940...


Last edited by Pierre@; 04-16-2011 at 01:03 PM.
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  #23  
Old 04-16-2011, 02:07 PM
BlackbusheFlyer BlackbusheFlyer is offline
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Attacking a large bomber like a He111 successfully from dead astern would be highly unlikely in reality simply due to the prop wash and slipstream of the larger aircraft, you would be bouncing around all over the place and unable to draw a bead.

I hope that real effects like prop wash will in future be modelled, as it stands you can fly right behind any aircraft and be stable as a rock.

Formation flying would also benefit from this effect, it would enforce correct positional changes rather than just drifting across easily as there is no prop wash from lead aircraft to worry about.
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  #24  
Old 04-16-2011, 02:11 PM
BlackbusheFlyer BlackbusheFlyer is offline
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Originally Posted by Pierre@ View Post
B3+BK of 2./KG 54 "Totenkopf" (probably W.Nr. 2497), shot down near Dunkirk in May 1940...
Reminds me of that "baddies" comedy sketch, some truth there me thinks..
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  #25  
Old 04-16-2011, 02:29 PM
Triggaaar Triggaaar is offline
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Originally Posted by HamishUK View Post
Reading Steve Bungay's book again "The Most Dangerous Enemy" and an excellent section from a Hurricane pilot who indicated that over 200 yards the .303 was highly ineffective at bringing down the Heinkel and even harder for the Ju88.
So we either need to go head on, or get in close.

Now all I need to do is work out how to change my armourment and convergence
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  #26  
Old 04-16-2011, 03:37 PM
jt_medina jt_medina is offline
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I use combine ammo like incendiary, Armor piercing, HE, and tracer I have better results than using just one type.

I have brought down a bomber in just one pass shotting it from its 12 into the pilot's cockpit. As people said above, bombers really are tough and many returned to their bases with hundreds of bullets.
When attacking from their six I always hit their wings or engines, try to focus in just one bomber because unless they are too damaged it's hard to bring down more than one or two in one mission.

By the way I just started to use the complex engine management. I have to say it's almost a completely new experience. Simply awesome.
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  #27  
Old 04-16-2011, 10:51 PM
jimbop jimbop is offline
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Quote:
Originally Posted by jt_medina View Post
I use combine ammo like incendiary, Armor piercing, HE, and tracer I have better results than using just one type.
Is this working in quick missions yet? Or just FMB at the moment?
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  #28  
Old 04-17-2011, 07:19 AM
meplay meplay is offline
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Quote:
Originally Posted by jt_medina View Post
I use combine ammo like incendiary, Armor piercing, HE, and tracer I have better results than using just one type.

I have brought down a bomber in just one pass shotting it from its 12 into the pilot's cockpit. As people said above, bombers really are tough and many returned to their bases with hundreds of bullets.
When attacking from their six I always hit their wings or engines, try to focus in just one bomber because unless they are too damaged it's hard to bring down more than one or two in one mission.

By the way I just started to use the complex engine management. I have to say it's almost a completely new experience. Simply awesome.
I cant seem to find HE, can find al the others but not HE :/?
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  #29  
Old 04-18-2011, 04:50 AM
jimbop jimbop is offline
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Anyone having trouble with taking down bombers should try the quick bomber intercept missions but change the number of planes to one each side (i.e. you and the bomber). Just practice until you can knock him down every time.

Doesn't take long to get the strategy right which really just consists of sweeping bursts from the sides or below/above. I generally focus on an intercept point that will have me at about 4-5 o'clock and just bear in nice and steady. Keep your speed up to make it harder for the gunners.

If I find myself at six and lined up on an engine I'll generally let loose too. If you see smoke or anything leaking then concentrate on that spot. It won't take long before you can pretty much guarantee a kill, at least in the Rotol Hurricane on the Dornier, haven't played against the Heinkel as much yet.

You can see how critical the convergence is (which I don't think you can change in QMB yet). If you are pretty close you can be lined up perfectly on an engine and the shots actually go either side of it without a single hit - you can do more damage at 300 than 50!
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  #30  
Old 04-18-2011, 07:44 AM
leadgtr81 leadgtr81 is offline
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Quote:
Originally Posted by Letum View Post
Big glass cockpit up front.
Attack from their 12 OC and see how ineffective your bullets are.
Very effective indeed! Always gratifying to see that "pilot killed" text pop up after a nice head-on pass.

I've also managed to cause catastrophic damage by putting a 2 to 4 sec burst at convergence range on the engine nacelle/wing root area.

Flying on near-full real though... I'm sometimes lucky to bring down one or two in the quick mission. Other times I tend to go home empty handed

I also have to ask.. since I primarily fly the Hurricane, which of the available bullets is HE? De Wilde? I would like to optimize my loadout for bomber busting.
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