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#21
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#22
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B3+BK of 2./KG 54 "Totenkopf" (probably W.Nr. 2497), shot down near Dunkirk in May 1940...
![]() Last edited by Pierre@; 04-16-2011 at 01:03 PM. |
#23
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Attacking a large bomber like a He111 successfully from dead astern would be highly unlikely in reality simply due to the prop wash and slipstream of the larger aircraft, you would be bouncing around all over the place and unable to draw a bead.
I hope that real effects like prop wash will in future be modelled, as it stands you can fly right behind any aircraft and be stable as a rock. Formation flying would also benefit from this effect, it would enforce correct positional changes rather than just drifting across easily as there is no prop wash from lead aircraft to worry about. |
#24
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Reminds me of that "baddies" comedy sketch, some truth there me thinks..
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#25
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Now all I need to do is work out how to change my armourment and convergence ![]()
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#26
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I use combine ammo like incendiary, Armor piercing, HE, and tracer I have better results than using just one type.
I have brought down a bomber in just one pass shotting it from its 12 into the pilot's cockpit. As people said above, bombers really are tough and many returned to their bases with hundreds of bullets. When attacking from their six I always hit their wings or engines, try to focus in just one bomber because unless they are too damaged it's hard to bring down more than one or two in one mission. By the way I just started to use the complex engine management. I have to say it's almost a completely new experience. Simply awesome. |
#27
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Is this working in quick missions yet? Or just FMB at the moment?
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#28
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#29
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Anyone having trouble with taking down bombers should try the quick bomber intercept missions but change the number of planes to one each side (i.e. you and the bomber). Just practice until you can knock him down every time.
Doesn't take long to get the strategy right which really just consists of sweeping bursts from the sides or below/above. I generally focus on an intercept point that will have me at about 4-5 o'clock and just bear in nice and steady. Keep your speed up to make it harder for the gunners. If I find myself at six and lined up on an engine I'll generally let loose too. If you see smoke or anything leaking then concentrate on that spot. It won't take long before you can pretty much guarantee a kill, at least in the Rotol Hurricane on the Dornier, haven't played against the Heinkel as much yet. You can see how critical the convergence is (which I don't think you can change in QMB yet). If you are pretty close you can be lined up perfectly on an engine and the shots actually go either side of it without a single hit - you can do more damage at 300 than 50! |
#30
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![]() I've also managed to cause catastrophic damage by putting a 2 to 4 sec burst at convergence range on the engine nacelle/wing root area. Flying on near-full real though... I'm sometimes lucky to bring down one or two in the quick mission. Other times I tend to go home empty handed I also have to ask.. since I primarily fly the Hurricane, which of the available bullets is HE? De Wilde? I would like to optimize my loadout for bomber busting. |
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