Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 04-15-2011, 04:50 PM
smink1701 smink1701 is offline
Approved Member
 
Join Date: Feb 2010
Location: Dallas, TX
Posts: 607
Default

Keep it real...that's the point.
Reply With Quote
  #2  
Old 04-15-2011, 04:52 PM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Keep it real, or preferably make it a difficulty option.
Reply With Quote
  #3  
Old 04-15-2011, 05:00 PM
Art-J Art-J is offline
Approved Member
 
Join Date: May 2010
Posts: 45
Default

Well, the tacho movement was overdone (It's not a pressure-dependant instrument after all), so I guess this one should be reworked. The other instruments? Maybe, I'm not qualified enough to say, however...

Giving the choice is usually the best solution. Make shaky instruments one of difficulty options and all users are happy to choose what's comfortable for them.
Reply With Quote
  #4  
Old 04-16-2011, 12:43 AM
Codex Codex is offline
Approved Member
 
Join Date: Nov 2007
Location: Hoppers Crossing, Vic, Australia
Posts: 624
Default

+1
Reply With Quote
  #5  
Old 04-15-2011, 05:18 PM
*Buzzsaw* *Buzzsaw* is offline
Approved Member
 
Join Date: Oct 2007
Location: Vancouver Canada
Posts: 467
Default

Quote:
Originally Posted by JG52Uther View Post
With news in the beta patch thread that the Spitfire cut out has been changed from real values,and mechanical guages have been made electric because players don't like the way they move I think going down this road would be a mistake.
CoD is shaping up to be the best WW2 flight sim ever,and it would be a real shame to introduce unrealistic elements into the game just because some people are confused.
This has been discussed on the FM forum in quite a bit of detail and it was clear the engines on the British aircraft were cutting out for long periods, which is inaccurate. By all the reports of actual pilots and the facts re. carburetor float bowl characteristics, the cutout would not come nearly as quickly in real life as the game had originally portrayed, nor would it persist as long.

Quote from an actual pilot:

"I have the privilege of flying and displaying Hurricane Mk1, [serial deleted]. It will not surprise you to know that in deference to it's age and historical importance we do not fly the aircraft as aggressively as it would have been flown during combat. Particularly, we avoid negative g so I am not well placed to answer your question specifically. However, I can give you some clues.

First, I can tell you that it does not require negative g to make the engine suffer from a shortage of fuel supply; a significant reduction of g down to, say, 0.3g can be enough to make the engine misfire. This can be experienced towards the top of a wing-over but I would estimate that the reduction in g needs to be maintained for 2 seconds or more before there are any effects. Undoubtedly, if the reduction in g was greater (to less than zero g) and particularly if the bunt was abrupt then the effect could be instantaneous. I have never, though, experienced any misfiring in turbulence; albeit, were the turbulence severe enough to produce g spikes to less than zero g, I would not rule out the possibility of the odd cough from the engine. Of interest to you I am sure is that on recovery from an episode of fuel starvation the engine recovers through a short period of over-richness shown by, I would estimate, up to a second of black, sooty exhaust before normal combustion is resumed.

Good luck with your simulation."


This is a change will provide a more accurate reflection of the real aircraft.

Last edited by *Buzzsaw*; 04-15-2011 at 05:25 PM.
Reply With Quote
  #6  
Old 04-15-2011, 05:28 PM
1.JaVA_Platypus's Avatar
1.JaVA_Platypus 1.JaVA_Platypus is offline
Approved Member
 
Join Date: Oct 2007
Location: De Gooische matras!
Posts: 110
Talking



KEEP IT REAL
Reply With Quote
  #7  
Old 04-15-2011, 05:40 PM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Quote:
Originally Posted by jg52uther View Post
with news in the beta patch thread that the spitfire cut out has been changed from real values,and mechanical guages have been made electric because players don't like the way they move i think going down this road would be a mistake.
Cod is shaping up to be the best ww2 flight sim ever,and it would be a real shame to introduce unrealistic elements into the game just because some people are confused.
+1,000,000,000.
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #8  
Old 04-15-2011, 06:20 PM
skouras skouras is offline
Approved Member
 
Join Date: Nov 2009
Location: Greece-Athens
Posts: 1,171
Default

Quote:
Originally Posted by JG52Uther View Post
With news in the beta patch thread that the Spitfire cut out has been changed from real values,and mechanical guages have been made electric because players don't like the way they move I think going down this road would be a mistake.
CoD is shaping up to be the best WW2 flight sim ever,and it would be a real shame to introduce unrealistic elements into the game just because some people are confused.
i'm with you mate
Reply With Quote
  #9  
Old 04-15-2011, 06:38 PM
doghous3 doghous3 is offline
Approved Member
 
Join Date: Apr 2011
Posts: 168
Default

Can't say I've ever flown a plane, let alone a Spitfire. But I have to agree with people here. The neg G thing has been tweaked too far.

Like anything, practice and you'll improve. Seem's to be no choke point now and just cut-out. Doesn't feel the same, and the Spit has lost character for me.

Not too fussed about how needles move on dials, as long as they are generally giving a correct reading.

But, change the characteristics of the Spit back!
Reply With Quote
  #10  
Old 04-15-2011, 06:40 PM
bongodriver's Avatar
bongodriver bongodriver is offline
Approved Member
 
Join Date: Mar 2011
Location: United Kingdom
Posts: 2,546
Default

+1 .........carefull what you wish for in the future eh.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:22 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.