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#21
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#22
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MSI P67A-65D Intel i5 2500K @ 4.2 Gig 8 Gigs Corsair DDR3 1600 RAM XFX 6970 Video Card Win7 64 Bit Home Ed ATI 12.3 Driver Package WD Caviar 7600 RPM HDD ATI CCC at DEFAULT settings |
#23
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Served in Norwegian army, and have fired 9mm, 7,62 NATO and 12,7 HMG rounds and can conform your description. I too find the tracers are a tad light and too long from the clips we have seen so far (I have to get my new rig before playing the game).
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#24
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The tracers in Cliffs of Dover are the most realistic I have seen in any simulation or game.
However, they do appear too "thick" (at close range) from the photos and vids I've seen. Make them a little thinner and they will be perfect. Here is a good film showing tracers. Start watching at 1:20. Here is another good one from Germany.
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STRIKE HOLD!!! Nulla Vestigia Retrorsum Last edited by choctaw111; 04-11-2011 at 09:16 PM. |
#25
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"Here is a good film..."
A good FILM... And if your eyes are not video cameras... |
#26
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These movies are showing the same thing that my eyes have seen. That's what makes it a good film.
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STRIKE HOLD!!! Nulla Vestigia Retrorsum |
#27
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I have seen many answers to this tracers topics (many have been created) from ppl that has actually fired tracers, and some of them have slight different perception of what they saw, so i imagine that even different eyes - brains percieve tracers in different ways.
So I think the coclusion is that representation of tracers in COD are faithfull enough. Another interesting conclusion is that ppl should do a little search on the forum before posting about things that have been largely debated in many threads. |
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#29
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Where did you get the idea that a tracer is "unstable"?
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I think he just means that if you were sitting in the pit squeezing the trigger then with the engine vibration plus the vibration of the cannon/MG's at speed pulling G they might look a little less perfect then they do.
I dont know this for a fact because i wasn't there in 1939-1945 to see it first hand but im pretty sure there would have to be some vibration felt by the pilot and this would translate to his eye and thus make the tracers look just a little less then a perfect streight line from start to finish from the pilots point of view that is. As for the thickness of the tracers im not sure what the exact tracers from that time period looked like because again i wasn't there, but 8 years in the navy watching the GM's do test fires at sea involving tracers and also using up the remaining SEAL ammo for target practice after picking them up from places i can tell you, that as i remember the tracers from even the larger caliber ammo that they used didn't look as thick as the wonder sperm flying from the wings of COD lol had to be said. NOW........ before the nerd rage kicks in and i get beat to death for having an opinion lol I dont care what they look like until the game is running tops and even then i will probably be so enamered with the damage model and the parts and pieces flying off the bomber formations that i wont really pay any attention for at least a year or so. I do have to say that I really liked all of the tracer effects in IL2 very much. If those were realistic then I see no problem in sticking with what works even if it is a new sim. |
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