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  #21  
Old 04-10-2011, 04:14 PM
Stiboo Stiboo is offline
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also...

how do you set targets for mission success / fail etc..

IL2 had a target marker as an object..what does COD use?


.
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  #22  
Old 04-16-2011, 12:45 AM
Zorin Zorin is offline
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Guess a bump is in order. Still hoping for a sticky.
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  #23  
Old 04-16-2011, 05:12 PM
Stiboo Stiboo is offline
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yes keep the bumps going...


Would really like to know how you make a mission success or fail?...once I know this I can get cracking....



.
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  #24  
Old 05-09-2011, 04:25 PM
FG28_Kodiak FG28_Kodiak is offline
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It's easy :

Set a Trigger.
Make a link to the trigger in your script-code, decide what happens if the trigger is active (Mission won, Misson lost etc.) Set ABattle.doSingleBattleSuccess(bool) or Campaign.battleSuccess to true if won and false if lost.

Ok will make a Sample Mission for that.

Last edited by FG28_Kodiak; 05-09-2011 at 04:35 PM.
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  #25  
Old 05-10-2011, 12:06 AM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by FG28_Kodiak View Post
It's easy :

Set a Trigger.
Make a link to the trigger in your script-code, decide what happens if the trigger is active (Mission won, Misson lost etc.) Set ABattle.doSingleBattleSuccess(bool) or Campaign.battleSuccess to true if won and false if lost.

Ok will make a Sample Mission for that.
Unfortunately not all of us are programmers, or understand code. I have very rudimentary programming knowledge, but not enough to make even simple scripts.
Any help you or others could provide in setting up basic mission parameters (like won, lost etc.) would be greatly appreciated.

Edit: Sorry Zorin, I didn't mean to start hijacking your thread.
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  #26  
Old 05-10-2011, 04:48 AM
FG28_Kodiak FG28_Kodiak is offline
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I am about to make some sample scripts, will make a new thread when i am ready.
Any special wishes?
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  #27  
Old 05-10-2011, 11:14 AM
Old-Banger Old-Banger is offline
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I made a very simple map for our server, including AI moving ships. 2 groups of 4 vessels. Unfortunately the map would not finish loading.

If the ships are replaced as static vessels, the map loaded! A possible bug, or am I really as bad at making maps/missions as I think I am?

Also, as posted above, how do you add additional units of AI at different times? It seems to me that the only option available is at the start of each map.
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  #28  
Old 05-10-2011, 11:42 PM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by Old-Banger View Post

Also, as posted above, how do you add additional units of AI at different times? It seems to me that the only option available is at the start of each map.
That option seems to be disabled for now, which is a great pity. The only solution to that right now is to perhaps make units spawn through a trigger.
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  #29  
Old 05-10-2011, 11:43 PM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by FG28_Kodiak View Post
I am about to make some sample scripts, will make a new thread when i am ready.
Any special wishes?
Get ready!

Nah, just kidding...I have no special wishes, but thanks for the help.
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  #30  
Old 05-15-2011, 06:11 PM
Tbag Tbag is offline
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Wanted to fiddle with the radio navigation today but could not find the radio beacons in the FMB (Knickebein, Lorenz). Is it me or are they simply not there?
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