Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #21  
Old 03-31-2011, 03:15 PM
Zoom2136 Zoom2136 is offline
Approved Member
 
Join Date: Oct 2007
Posts: 224
Default

[QUOTE=Travelbob;246449]I don't really blame Oleg and his team. I blame Ubisoft, because my feeling is that they pushed 1C to publish now because of profit...and maybe to pay the game development. But honestly, if this was the case, maybe we should buy instead of the unfinished game treasury stocks of 1C/IL2 - this would have helped to develop the game and avoided such a big disappointment. I don't know![QUOTE]


Well I prefer having it now even if its buggie and have fun with it for the next 6 months as it is being patched, rather than waiting for a "complete" version down the road. At laest now we have a taste of what is to come
Reply With Quote
  #22  
Old 03-31-2011, 03:25 PM
PE_Tigar PE_Tigar is offline
Approved Member
 
Join Date: Jan 2009
Posts: 114
Default

Quote:
Originally Posted by Zoom2136 View Post
Well I prefer having it now even if its buggie and have fun with it for the next 6 months as it is being patched, rather than waiting for a "complete" version down the road. At laest now we have a taste of what is to come
...and we can also identify the most burning issues, learn the system and learn how to fly the damn things... I haven't played the original Il-2 online for two years, mostly flew offline and I expect something similar with CoD.

We're all just spoiled because we're used to Il-2, which was rock solid and undemanding on today's hardware for 2-3 years now. What we're getting now is a quantum leap, which cannot happen smoothly - it simply isn't a scripted FPS where every frame is optimized, and the work is paid for by the millions of kids who will play the game for 10 hours and then move on. What we see are teething problems, but beyond these I see huge potential. Actually, the game is quite playable for me even now with no specific HW upgrades for it, so I have nothing to complain about actually...
Reply With Quote
  #23  
Old 03-31-2011, 04:28 PM
TeeJay82 TeeJay82 is offline
Approved Member
 
Join Date: Sep 2010
Location: Siljan, Norway
Posts: 233
Default

Quote:
Originally Posted by Travelbob View Post
I don't really blame Oleg and his team. I blame Ubisoft,
Amen to that.. i feel pity for the workers... and rage against the executives there

Last edited by TeeJay82; 03-31-2011 at 04:33 PM.
Reply With Quote
  #24  
Old 03-31-2011, 05:02 PM
TeeJay82 TeeJay82 is offline
Approved Member
 
Join Date: Sep 2010
Location: Siljan, Norway
Posts: 233
Default

Quote:
Originally Posted by tomandre81 View Post
Fanboy
Haters wanna hate.. lovers wanna love

meen åssen er det ikke a
Reply With Quote
  #25  
Old 03-31-2011, 08:43 PM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Quote:
Originally Posted by GnigruH View Post
So vanilla il2 was full of bugs, glitches and unplayable even for ppl with almighty rigs upon it's release?
No, but i didn't have a monster rig anyway and a lot of the graphics options in IL2 were completely hidden, so even the people with monster rigs couldn't enable it and then say "omg, my FPS is too low".

For good FPS i could only run 10-15 planes and whenever i used the zoomed in gunsight view to fire the rockets, i would get a 1-2 second stutter from the smoke effect. I played it like this for a year or so and it was complex enough (compared to previous offerings) for me to understand that it's unreasonable to expect to run everything at full detail.

I'm not saying CoD is perfect right now. All i'm saying is don't expect to get 100 AI planes in the air on single-player, even after the much needed optimization patches. Multiplayer is another story since probably each plane's physics are calculated on our own PC...maybe that's why the single-player campaign is 50 aircraft for minimum specs but the mutli mode claims to support more.

In any case, even if CoD was bug-free and with good FPS for everyone, it would still be limited to about 50 aircraft in the air for the time being.

I know this is more about overall game experience and not specific to bugs, but that's what i meant to say with my previous post and expanded in this one for clarification. IL2 with perfect mode and 100 planes in the air didn't happen overnight for me, so i have no problem taking my time and learning the ropes until it happens for CoD. Sure, CoD needs work, nobody's denying that. It's just that the sky isn't falling yet, at least for me.
Reply With Quote
  #26  
Old 03-31-2011, 08:48 PM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

I have just flown an intercept mission with 15 Blenheims,6 Spitfires,6 110's and 6 109's!
The Blenheims were all flying in formation.
I was in a 109,attacked and damaged a couple of Blenheims,got shot up,and limped back across the channel to base for a crash landing.
Not had so much fun for ages.This sim has HUGE potential.
Reply With Quote
  #27  
Old 03-31-2011, 09:14 PM
Nanuk Nanuk is offline
Registered Member
 
Join Date: Oct 2010
Posts: 13
Default

Maybe some of you that are complaining and ranting shouldn't have bought the game on the 1st day of release?! You only have yourselves to blame.

Its not as though we havent had some inclination that there are problems with the game before this date and if you could control your inner child (I WANT IT NOW NOW NOW!) then you wouldnt have 'wasted' your money on it.

To some the price of the game is a 'mere piss in the ocean', if they want to buy it to support the dev team then let them be.

I agree that when games are released by companies they should be running well on PC's and have all features included. But on the other hand i'm a PC gamer and have had enough experience with PC game releases (FPS, RPG, MMO etc) to realise that this is hardly ever the case (rightly or wrongly aside).

That is why i tend to wait to buy these games (even though im itching to get it!) till ive read forum reviews from people that couldnt wait! Maybe you should have done the same.

Whoever bought the game after the reading the last couple of weeks of forums posts, here and other forums, and expected to launch the game on their PC and it to all hunky dory surely was kidding themselves.

And before anyone jumps down my throat, I agree that released games should be of a certain quality but i am also a realist and experienced in PC game releases.
Reply With Quote
  #28  
Old 04-01-2011, 01:11 PM
BigMoab BigMoab is offline
Registered Member
 
Join Date: Oct 2010
Location: UK
Posts: 5
Default

People complain when its delayed or not getting released quick enough, when its out people still complain its not working. Every single game this happens and in the end it shall be fixed just have to be patient.
Reply With Quote
  #29  
Old 04-01-2011, 02:22 PM
Trumper Trumper is offline
Approved Member
 
Join Date: Jul 2010
Posts: 461
Default

IF UBI rushed the game out for profit and it is profit they wanted surely
1 , wait now until Christmas or the anniversary of the Battle Of Britain to make the most of the advertising and sales,
2,Doing this would've given the beta testers/developers 6+ months more to get it right or at least playable for many.
3, Poor write ups now because of this will hurt sales,whats the saying "first impressions last".
Rushing this out just doesn't make sense.
I agree it should hopefully all come good in the future BUT as already stated
4, Because of steam you can't resell the game [can you?)
5, You are hoping they do fix the problems,what do you do if they can't/don't ?
Reply With Quote
  #30  
Old 04-01-2011, 03:28 PM
TeeJay82 TeeJay82 is offline
Approved Member
 
Join Date: Sep 2010
Location: Siljan, Norway
Posts: 233
Default

Quote:
Originally Posted by Trumper View Post
IF
5, You are hoping they do fix the problems,what do you do if they can't/don't ?
Then im pretty sure all the awesome and talented Mod*ers out there will pick it up, and guide the game back on track...

not that i doubt maddox team... but im pretty sure that will be a entertainment backup for the game
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:21 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.