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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Have been reading many threads with people wanting info about CoD specs. Most of what I read it sounds like people expect to have to have a super mega PC to run the new CoD with high settings like in the case of the original IL2. I don't think there ever was or ever will be a PC that can run Il2 perfectly. I think the engine was limited to what it could do.
My question is.......... I know the new CoD engine will process graphics better than the old IL2 engine , but to what extent ? Maybe we may not require as much high end hardware as some people might think ? My flight simulator PC specs are (most hardware is from 2008 build)....... ASUS P5N-E Intel(R) Core(TM) Duo CPU E6850 @ 3.00GHz 900 Mhz 4094 MB (Ram) Windows 7 ultimate 64 bit operating System Nvidia Geforce 285 GTX Display adapter Matrox TripleHead2Go Digital Edition....3-LG 24 WIDESCREEN LCD On this PC I can run the old IL2 at max settings and I will get stutters with missions that have too many aircraft, ships, land details all at one time to be processed. And of course I get the buildings popping in and out and also the funky shore line jitters. On this same PC I can run WoP with its new graphics engine at max settings and the graphics are absolutely beautiful and smooth as silk. No Stutters, No buildings popping in and out, could not ask for any better! So, I am hoping that CoD graphics engine is similar to that of WoP and am hoping that my current PC will run CoD just fine? Last edited by Wiskey-Charlie; 01-26-2011 at 08:36 PM. |
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