![]() |
#21
|
|||
|
|||
![]()
It's just not that simple - when buying the best you can, what percentage of your budget do you spend on your CPU and what percentage on your graphics card? The answer will depend on the game you want to play, and we are expecting this air sim to benefit from CPU power more than your average FPS. Once some specs are released people better guess what system will be best with their budget.
|
#22
|
||||
|
||||
![]()
Well, the suggestion to use the Igromir spec as a minimum sounds good, but other than that, why not wait and see? This forum will be full of posts day one of persons sharing their experiences, be sure
![]() I sit on a rather old rig (Core 2 duo 3.3, GTX275, 6gb ram) and guess it will work... If not I am pretty sure a new graphics card will be enough to give me the fps needed to enjoy it... Last edited by mazex; 01-19-2011 at 03:50 PM. |
#23
|
|||
|
|||
![]() Quote:
There is no problem with Ubisoft taking preorders. People with decent systems or people who understand they might have to build a new system will happily preorder the new game. People who are concerned their system won't stack up and aren't planning to upgrade can simply wait a month or so for the system specs. I have a decent system and plan to upgrade it even further, but I'm not planning to preorder for a month or so and will still get the sim the same time as people who preorder now. What's the big deal? |
#24
|
|||
|
|||
![]() Quote:
anyway, we're 99% sure that it'll be CPU dependant, so if you dont have at minimum a Core2Duo than I think you should same some money ![]() |
#25
|
|||
|
|||
![]()
Think about it guys, not many gamers play sims now a day, i would say a mere 12% or something, add to that, that not many gamers have heard of this game yet (maybe some good marketing will still come, who knows? doubt it IMO)
So why in hell would Oleg make a sim that's only for those with the most extreme N.A.S.A pc's and have a situation like Crysis had when it was just launched. So from only those 12% simmers only half of them would be able to play the game properly. Maddox Games + Profits = none anyway, i dont thinks it's stupid to worry and therefor i dont think this thread is useless. i just think you don't really have to worry that much. |
#26
|
|||
|
|||
![]()
As far as my own predictions come, I'm quite sure that multicore processors will be utilized. I think that was also stated by a dev some time ago. So a Quad core processor(which is kinda becoming the norm) is a good place to start IMO, since that's the route the gaming industry in general is taking nowadays. It will most probably not be able to utilize hyper threading(higher end i7's), no games are yet and there's only a small handful of games out there that can utilize even four cores still. Threading a game engine is no trivial feat of software engineering.
I have almost the same rig as you Genbrian, but a 5870 1gb and 8gb ram. If I can't max(or atleast close to max) CoD:IL-2, I'd be very surprised. |
#27
|
|||
|
|||
![]()
Why is everyone so fixated with minimum specs!? All it gives you is minimum performance.
Wait for the thing to be released, look at the minimum and then go three levels up. Anything else means you're compromising. Last edited by Codex; 01-19-2011 at 09:29 PM. |
#28
|
|||
|
|||
![]() Quote:
Quote:
![]() And please people, if you buy a new system with a new OS, dont buy a *@&$*@$ 32bit... |
#29
|
|||
|
|||
![]()
No one ever answered my question about when the iphone app version is due out.
|
#30
|
|||
|
|||
![]()
Dec 21st, 2012.
|
![]() |
|
|