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#21
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Rightly said!
The correct thread-title should be: Nvidia is SOW friendly.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#22
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Important thing to note when looking at all those reviews (e.g. when comparing the two current rivals HD 6970 vs. GFX 570):
GFX 570:
HD 6970:
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Performance wise, both cards are almost equal with only difference in some games for which they are better optimized. Since 570 is an nVidia card, the choice is obvious here. However, the real diamond here is HD 6950. In CF it's performance is awesome. Decisions, decisions... ![]()
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories Last edited by T}{OR; 12-16-2010 at 07:08 PM. |
#23
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#24
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Apparently the Hell froze over as 570's are priced lower than 6970's.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#25
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#26
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The prices i see atm are HD6970 330€ and GFX 570 350€!
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#27
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I only quoted what various reviews said on the first page. If that is the case than AMD made a good choice. Or just your retailer.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#28
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Really? You may have noticed the PC market is not emerging but shrinking. As a result any manufacturer would be well advised to fill any niche they can find or are offered. Not at any price of course. The price of cards are peanuts, they would need maybe 6 cards, if they retail at $600, cost will be around $150/p. Big bucks, huh? As for sending a rep over - AMD have a Moscow office... BTW: I now of a few bicycle companies who had exactly the attitude you suggested - all of them went for chapter 11. Rock Shox and Cannondale are probably the most famous of them. |
#29
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I could care less which company makes the fastest gpu. The competition should make thing cheaper for all of us. I buy which ever gpu is faster at the time I'm upgrading. I like the idea of Nvidia working with the SOW developers. This could lead to a similiar situation where nvidia cards were better than ati card at rendering water in IL-2 at one time.
I know I will be upgrading quickly after SOW is released, and I see the first benchmarks. |
#30
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That's pretty much the way i see it as well. I've had nVidia cards all my life but got an Ati for the first time when i bought my latest system, simply because it was better and cheaper than nVidia's offerings for my preferred price range at that point in time. All i care about is having a card that gives me about 50-60 FPS in mid-high settings or 35-50 FPS in high settings (not perfect for now, just a bit more than middle of the road), runs cool and low on wattage and is not terribly expensive. I have a single 1680x1050 22" monitor as well, so it's not like i'm going to need something that can push an awful lot of pixels anytime soon, in fact i will probably bring up my RAM from 3 to 6GB before i even consider swapping my Ati 4890 1GB. Also, the thread title is misleading as there's no official verdict on which brand runs SoW better and the reason is simple: we don't have SoW yet to run any benchmarks on. All we know is nVidia is interested in pushing some cards to the flight sim crowd, but we don't know how well their architecture works with the game engine or what AMD will or won't do. IL2 is nVidia friendly due to OpenGL. SoW is a directx game engine, so as long as both GPU manufacturers come up with driver updates to correct any possible glitches it will be just fine either way. And that's the way it should be, because lack of competition only hurts us, the consumers. For example, if the end result from picking any brand is a gain of 10 FPS for an extra 150$ then they can keep their extra 10 FPS, i can wait and run things in lower detail for another 6 months before things get cheaper ![]() In any case, there's a lot of speculating and quoting benchmarks from games that are fundamentally different from flight sims (like first person shooters for example) in the way they work and what kind of resources they depend on. Well, i don't need 150 FPS, give me 50 FPS but stable/constant frame rates so as not to mess up my gunnery, some fast RAM to shorten the map loading times and that's what i need for my flight simming. We don't really know much about the kind of graphics features the SoW engine will or will not use, or how much it will benefit from each GPU architecture. Case in point, the excitement about tesselation (used mainly in shooters up to now) until Oleg Maddox himself went forward and said that SoW won't use any tesselation at all. The whole situation reminds me of a Greek saying that goes "the fish are still in the water but the frying pan is already on the fire" ![]() |
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