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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 08-13-2010, 02:23 PM
Old_Canuck
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The tree debate is over for sure and stick a fork in that flaming Ju-88 -- it's done. Thanks for the great screenshots Oleg.

All the best to you and your family.
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  #22  
Old 08-13-2010, 02:26 PM
Coog Coog is offline
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Love how the Ju-88 pilot looks to be checking out the Hurricane as it goes past...or maybe he's turning his head to checkout the nightmare that's just developed on his wing! Can't wait for the animations!
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  #23  
Old 08-13-2010, 02:29 PM
HFC_Dolphin HFC_Dolphin is offline
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Nice!
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  #24  
Old 08-13-2010, 02:36 PM
Zappatime Zappatime is offline
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Quote:
Originally Posted by Coog View Post
I believe the expression that you're searching for here is, "home stretch," vs. home run. Having said that, we all hope it's in the home stretch... It looks to be a home run when it comes out!
Yeah, youre right Coog; lets hope its a short stretch, eh?
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  #25  
Old 08-13-2010, 02:54 PM
Blackdog_kt Blackdog_kt is offline
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This gets better and better. I still find it funny that after all those years of near non-stop support, people doubt the capabilities of this team. I mean, it's perfectly ok not to be a total fanboy and have an opinion, or even to come out and say "i don't like this and this, could you do it a bit better?", but saying that they can't do it is a bit off the mark, especially given how they continuously lay everyone's doubts to rest.
Last week everyone was up in arms about the trees, then people posted photos confirming that they are in fact looking realistic, along with an explanation about zooming that messes with their scaling (the two main criticisms). And then, this update comes and i guess nobody will complain about trees anymore. They look so good i was expecting to see birds and squirrels among the branches (maybe i should stop now, before someone picks this up and runs wild with new ideas about excessive wildlife details )

In the shot of the flaming Ju88 i realy like the fact that it looks like there's a high pressure jet on the engine nacelle feeding the fire (the high-temerature bright yellow/white coloured part). Trees are perfect in those shots with the Blenheims. Also, while the map window looks a bit too much like taken straight from the FMB (maybe it's not final), i think the scroll-bars are useful. Not to mention the fact that the map seems to pack an awful lot of detail, registering the shapes of every little forest in the area. Coupled with the improved terrain, it will make navigating really fun.

And of course, the in-cockpit shot. Oh-my-god, excuse me while i look around the floor trying to find and re-attach my jaw to my skull

First of all, be safe (with the fires and all, although i heard that you finally got some rain and temperatures will drop after a brief heatwave during the weekend) and keep up the good work, we can hardly wait for it.

P.S. In the shot where the Hurrican overtakes the Ju88, i think the Hurri is streaming some kind of vapor...fuel leak? And look at the amount of detail on the radiators of those Jumo engines, it's just crazy.

Last edited by Blackdog_kt; 08-13-2010 at 02:59 PM.
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  #26  
Old 08-13-2010, 02:57 PM
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zakkandrachoff zakkandrachoff is offline
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Quote:
Originally Posted by IFnXI View Post
Oleg, specify, please, which side planes are blue, and wich - red. On the map is not clear, unfortunately.
i think the white is the player , the player is the spitfire and they take a screen of the enemy bf110 with F2key.
sure: red for axis, blue for england.

i am more interesting for a real map in the cockpit


will be?

anyway, this sim is just finish i think, maybe november2010?
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  #27  
Old 08-13-2010, 03:02 PM
Avimimus Avimimus is offline
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Question:
Will there be an option to replace the ingame map with a historical one? Also: will it be possible to have a flight path drawn on the map without the little airplane (like TD is currently implementing for Il-2)

The trees look excellent. For modders it may be important to have the ability to expand the types of foliage.

In some cases it might also be necessary to divide a map to have different types of foliage depending on altitude and other factors such as rainfall. Tthis could probably be done through a 3rd part program using real vegetation maps or rainfall maps - assuming the map system being used is open enough to editing.

This way the forests/plants would only have to be placed once and could then be automatically replaced with more appropriate variations. It would also be good to automatically vary the type of foliage depending on incline and whether the surrounding terrain is concave or convex (assuming the elevation points can be extracted from the terrain).

Anyway, te work is stunning as usual.
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  #28  
Old 08-13-2010, 03:04 PM
kimosabi kimosabi is offline
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This game will sooooo pull WoP's pants down, point and laugh. And I mean that in the best possible way. The Hurri-cockpit pic is nothing but impressive!
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  #29  
Old 08-13-2010, 03:29 PM
PilotError PilotError is offline
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Another really impressive update, thanks.

The hurricane cockpit shot is amazing.
Having said that, I think all the cockpit shots we've seen are among the best pictures.

The fire looks great, and scarey, but with fire you will have to see it in motion to get the real picture.

I must say that last weeks trees looked ok to me, but this weeks are outstanding. An FPS would be happy to have them.

It looks to me like this game looks close to finished and should easily be released this year (glass half full thought), unless some unforseen catastrofic problem arises (glass half empty thought).

Hope you had a nice holiday Oleg, and hope that everyone got through the Moscow smog ok.
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  #30  
Old 08-13-2010, 03:42 PM
KaHzModAn KaHzModAn is offline
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Nice shots !

nice to see we will have 6DOF ! (i guess... seeing the first shot)

i'm waiting to see fire in motion to really judge it...

one question, i guess you haven't integrated the new clouds yet, when can we expect to see them ?

anyway you've made my day !
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