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Originally Posted by JOED70
From My long ramble above , I am curious to know what your guys thoughts are on the Gravity settings for the differnent modes . That and the fact that if the Ground scores more damage the the attacking aircraft the ground wins ie crash no kill credit . lets say my 109 has a 1000 points of health Gilly comes along in his spit and blasts the hell out my wing with those lead peppering brownings of his that he so dam good with for 425 points My 109 flips over and augers in the ground now scores 475 points damage thus we get a crash not a well deserved kill. I think this is why the water seems to elimnate alot of the no kill crashs it seems to do no or very little damage .
thoughts???
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I get the feeling that the gravity is the same thru all 3 modes, I could be very wrong but I can't tell the difference between an Arcade flat spin and a Sim one, you never really fall out of the sky like a stone. You're probably right about the damage system. You can land on water and not die till you go under (very quick!) It would make sense if it was based on a points system. I try and look to sse what damage I've got just before I go down and I've had 2 black wings, crashed and still not had the kill credited to the other guy.. I guess the colour coded damage is more to do with how it affects flight and a possible points system to work out when you're dead and who did it?
The saving grace is that it's one of those issues that everyone has to deal with and eventually you just end up laughing to yourself about how much lead you put into someone and still don't get a kill for it.