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#21
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Yeah we're just making sure all sorts of different options work.
Last edited by luthier; 06-25-2010 at 02:33 PM. |
#22
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Bah, what happened to the screenie Luthier?
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#23
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Beautiful, just beautiful. You guys get the light right, that makes all the difference in the world. I cannot tell you how eager I am to see this game in motion.
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#24
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What screens? There were never any screens!
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#25
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Thanks for the nice update -- I have full confidence this sim will be great.
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#26
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Lies!
![]() I saw it and you know it, don't make me dig through my temporary internet files for it now ![]() |
#27
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This game is looking beautiful.
But a couple of things; the smoke in the second pic (part 1) doesn't look very good IMO (so I can see this aspect of the sim being quite WIP) and I also think that the landscape is looking quite blurred from the aerial view. But I'm just knit-picking, this sim is looking absolutely beautiful. Those hurris are drop-dead gorgeous. Will there be smoke from the gunports, as well as the shell-casings which we can see? ![]() |
#28
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Cheers Oleg it's all looking sweet - I can't wait for this sim to come out. I just hope my rig can handle it
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#29
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excellent:
- shadow casting between planes! - reflections of planes on other plane-surfaces - light-bloom fx - lots of cloud particles ...yummi yummi yummi |
#30
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Maybe Oleg can say something about this ? |
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