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IL-2 Sturmovik The famous combat flight simulator. |
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#21
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When you buy the game, you know about the way of protection. You dont want the protection, you dont have to buy. What is not legal about it?
I dont say it is good to be online all the time. I like the way it is now in rof, where after the first online login, you can login offline for offline play and the statistics will be updated online after the next online login. So for offline you dont have to be permanently connected. But I will buy SOW whatsoever because it will be the ultimate WW2 sim. Quote:
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#22
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As for the piracy ghost, sure some developers exaggerate and/or exploit the problem , in a sense that if their game fails they blame piracy. Still it doesn't change the fact that even if you develop a good game and skip DRM people will still pirate it. These so called "trustworthy pirates" which claim that they buy the games if it doesn't have DRM is just pure bullshit, any game gets pirate even the good ones, and looking at statistics the good games gets pirated even more. Even if you can't blame a failed game on piracy, it's obviously a problem, and why in the world should i be ignored? It's their product they've spent time of their life developing... yes they've every right to protect it as much as they want. I mean fine absolutely you're not forced to buy the game upon release, its all your choice and if you chose not to buy great, but if you chose to pirate/steal instead, that just speaks for itself about who lacks some moral judgment. |
#23
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zauii ... It's simple business logic, first-year fundamental in fact, but it bears repetition as Ubisoft and EA have forgotten it. They want me to buy their product so they have to make an offer I can't resist. That kind of DRM sours any deal for me so if any publisher wants me to spend my hard-earned cash on their game they have to think hard before they install such draconic and (to me) inacceptable hurdles and treat me as potential criminal. If they think they can ... Well, my life doesn't evolve around PC gaming. I can live without buying new PC games (Il-2 works perfectly, doesn't it?) but I doubt publishers can live for long without the money many many people used to spend on their products (and now abstain because of DRM). It'll take some time for the message to find its way into the upper echelons (and I wish it would travel faster because everyone should boycot such business policies, but then I'm such an idealist at times
![]() I've said my part ... And now we switch back to our regular program. ![]() |
#24
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I agree with u regarding piracy, but they arnt focusing on "pirates", are they? There are heaps of online games that u cant play unless u have a legit copy of the game so why this metod? I dont know how the rules goes where u live, but here, u buy it, u own it. Unless it clearly states u only lease it that is. (thats where the legal issues comes in as i understand it) And i wouldnt be suprised if RoF lost 50% or more in sales due to the always connected thing (among other things, dont get me started ![]() Bottom line is:Its all about most money for as long as possible fo the least amount of work. Nothing more. The dicision game developers have to make now is: Do we whant to loose "sure" buy`s (costumers getting peewed of) or do we wanna loose an imaginary buy? (imaginary losses/figures due to piracy) The choise doesnt seem to difficoult, does it? Unless money blinds u. Last edited by Baron; 06-10-2010 at 02:09 PM. |
#25
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You are willing to pass a great product if it has a shitty DRM, i am not. That's the bottom line of our personal opinions ![]() That said i am still not a customer who would buy a pay-per-month fee, but heck RoF didn't have a pay-per-month fee and neither is SoW as far as we know so i personally don't see a problem.(my point of view) Having SecureRom , Constant Internet Connection with more requirements have nothing to do with pay-per-month models or equivalent fantasies and i am totally fine with these kinda solutions, besides i don't really see buying a game as a life investment. Last edited by zauii; 06-10-2010 at 02:21 PM. |
#26
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It just feels like i have to ask permission to the developers every time i want to use something i've already payed for,imagine having to ask permission to the manufacturer everytime you want to use your car...........i know,you can't download a car...............not yet!
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#27
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The bottom line, as you said zauii, is. That people like you, as the picture your comments are painting, are the wet dream of every politician or revenue oriented businesses.
To sell ones future for a short or intermediate gain. Dont understand me wrong, this isn't meant as a personal attack! You are just here now and represent the people without a social consience. "It works for me, who cares about the people which have problems with it" Nobody says everybody has to be as Mother Theresa, but building a foundation for such a DRM model with all the negative possibilities and no gain for the customer or the programmer, hell, everybody, with at least a little bit consience left, should oppose it. To repeat it again: This DRM Model doesn't work! It gets hacked as fast as any other at this time. The only people who are inconvenienced are the regular, paying customers. Sorry, to much wine, i start babbling, but then again in vino veritas ![]()
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#28
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Anyway Well i am not gonna miss out on great products because of the DRM as long as the DRM is not unreasonable , say a pay-per-month for an FPS. I've never paid for an MMO or Pay-Per-Month in my life so to answer your statement i am in no way without a social conciseness for these models. I am simply willing to accept it as long as it's on reasonable terms and a constant internet connection requirement is defiantly okay with me, especially in 2010 with all the piracy. We do live in 2010 and not 1999 anymore where CD-KEY's were written on the back of the actual boxes and piracy was just about minimal online. Anyway why don't you go ahead and list all the games that we should boycott to support the great foundation of none-DRM's? Don't be so paranoid. I am in no way a company's wet dream , i don't fall for cheap products neither do i buy DLC or care about skins or any other consolified crap with the last generation. I just don't see how you even can make that connection simply because i am willing to accept some types of DRM's. There is no indication that SOW will use any pay-per month model , if it requires a online activation or a constant stream so be it, it benefits the company in terms of less piracy, and it doesn't hurt the customers in any way , unless you want to start thinking in all the possible scenarios. I don't generally think of all the possible ways i could die on every time i step outside my house.. It's a 50 $ investment, again it's not a car or a house. Support the companies for their hard work instead. Some people just don't get it until they've been in the business themselves ![]() Last edited by zauii; 06-10-2010 at 10:02 PM. |
#29
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If it would relly help against piracy, i would cry out a LITTLE less!
It does hurt the (possible) customers. And, yes ,i believe SoW will not use this crap. And SoW will be, as i hope, a investment of very much of my spare time in the future.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#30
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![]() I am not throwing some big tantrum refusing to buy games with a DRM hoping the publishers take notice. The DRM just makes those games too much hassle for me to actually play and so I don't bother. This is particularly the case with something like a Flight Simulators where my main interest is creating historical skins, missions and possibly maps and aircraft. Flying I prefer to do real time. In the end it is far easier to go and find a game with no DRM whatsoever ( "Sins of a Solar Empire" comes to mind with no copy protection but one of the biggest selling RTS of 2008/2009) and play that instead. |
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