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  #21  
Old 06-08-2013, 11:02 PM
majorfailure majorfailure is offline
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Originally Posted by RPS69 View Post
Yes, and no. You may just consider all of them as a single aircraft position, and just change positions like you do in a bomber...
Did you really think this through? Switchable gunstations are easily exploited, just switch station as soon as anything comes too close for comfort.

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Originally Posted by RPS69 View Post
Or if you are playing a game where you have sensitive positions, where your opponents will be forced to stryke, then you are allways in the right place.
You will still sit and wait until he arrives. And then you still sit.

Just consider how many FlaKs you can take out on average in a single mission without getting shot out of the sky. That will be the number of times you will be shredded to pieces when manning a gun without taking out an enemy plane - still sounds like fun?
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  #22  
Old 06-09-2013, 02:54 AM
Tuphlandng Tuphlandng is offline
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- still sounds like fun?
Yep Still sounds Like fun
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  #23  
Old 06-09-2013, 05:27 AM
RPS69 RPS69 is offline
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Originally Posted by majorfailure View Post
Did you really think this through? Switchable gunstations are easily exploited, just switch station as soon as anything comes too close for comfort.


You will still sit and wait until he arrives. And then you still sit.

Just consider how many FlaKs you can take out on average in a single mission without getting shot out of the sky. That will be the number of times you will be shredded to pieces when manning a gun without taking out an enemy plane - still sounds like fun?
I consider that you can't see the whole picture. Probably you were never on the situations I'am thinking of. Anyway, if you flight in a bombing mission, you may have to fly a very long route, of about 30 minutes, on an arcadish mission, or 2 hours on a near real one. And that just to arrive into a sector where your escort is nowhere to be seen, and you have the misfortune of being bounced by enemy fighters. He kills you in its first pass, and all the travel for nothing. Not much difference in between keeping positions in a flak battery, to a long range bombing mission.

Try to play the gunner in a bombing mission for a while. We have played a campaign with everybody on it's place inside a B17. It was different. Usually you flight the bomber changing positions to have a better view of your surroundings. But flying without that option, is a completely different experience of flying. You have to absolutely rely on your crews reports!
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  #24  
Old 06-09-2013, 04:30 PM
majorfailure majorfailure is offline
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Originally Posted by RPS69 View Post
I consider that you can't see the whole picture. Probably you were never on the situations I'am thinking of. Anyway, if you flight in a bombing mission, you may have to fly a very long route, of about 30 minutes, on an arcadish mission, or 2 hours on a near real one. And that just to arrive into a sector where your escort is nowhere to be seen, and you have the misfortune of being bounced by enemy fighters. He kills you in its first pass, and all the travel for nothing. Not much difference in between keeping positions in a flak battery, to a long range bombing mission.
Never tried the 2h stuff. But I know what it feels like to get shot out of the sky a few miles away from target -after 30mins of flight (And if that would happen 4 out of 5 times I would quit flying bombers). But I still think flying in a bomber is more fun than manning FlaK, at least you are not static - if a sitting duck against fighters though. You can at least try using your mobility to surprise the enemy.
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  #25  
Old 06-09-2013, 07:47 PM
RPS69 RPS69 is offline
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Well, yes... it will be much more fun driving a ZSU. But I think that the original idea was a humbler one.
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