#21
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Great work jafa. However You are the greatest Bunny..hihi... THANK YOU SO MUUUCH for your work and time who you spend you for this sim. Iam so nervoes for this great sound mod....rrrooaarr.
Have a good time, with your family too Best regards from Germany Towarisch Last edited by Towarisch; 06-04-2011 at 11:59 AM. Reason: PS. ...sorry for my poor english. It´s from school :rolleyes; |
#22
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To be honest, the engines sound great, but the clarity of the gunfire is too good from inside the cockpit in my honest opinion. The BigPickle MGFF sounds are much more spot-on in a realistic gunfire sound aspect.
RedBatFlight made a soundmod for IL-2 called "Distant Sounds Mod" and it was excellent in both realistic distance sounds and gunfire/explosions. A fusion between his gunfire sounds and your engine sounds would be a wet dream. http://www.youtube.com/user/RedBatfl.../4/9G8xWDyGwX8 I think the distance sounds are great, also the internal gunfire and distance external gunfire sounds great Here is a "realistic" flyby with gunfire sound: As you can clearly hear, it's just "clapping" noises from relatively large guns (.50 cal). The high-clarity metal clank sounds are for counter-strike, there I said it... Heres a better attempt to re-create a real-life sound environment... Ok, gotta fly. |
#23
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impressive post,
thank you |
#24
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Hi, fireflyerz I have sent you a private message.
Bye Ivo
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''Never in the field of human conflict has so much been owed by so many to so few'' Sir.Winston Churchill My Pc: Vista 32 bit Asus P5E3 intel core 2 quad Q 6600 2,40 Ghz. Ati 5770 memory DDR3 4 GB. HD 250 GB Sound Blaster |
#25
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Quote:
# Also the distance sounds are controlled by the game engine in COD, it fades the sound and changes the tone the greater the distance from the player camera etc I'd be glad to help out mate Last edited by BigPickle; 06-06-2011 at 07:10 AM. |
#26
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epic sounds jafa!
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#27
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Physical barriers usually tend to attenuate higher frequencies more than lower ones. This means, that closed cockpit usually "eats" high pitch noises. For me it seems there are too much high frequencies in those cockpit videos (especially when shooting with MG/FF). Maybe it would sound better if stronger low pass filter were applied.
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#28
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Quote:
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#29
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Quote:
There really good filters out there that emulate closed spaces. |
#30
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That clapping noise is bullet crack cause by the round exceeding the speed of sound. Of course you'd have to take the Doppler effect into account as well.
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