#21
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Eureka
Ok i opened painfull "as admin" Then "zlib.dll not found" So i downloaded it here : http://www.dll-files.com/dllindex/dll-files.shtml?zlib Then it eally works So i extracted "Tweaks.lua" I modified gravity But i cant repack it, I try some different things, nothing works I replaced lscripts.pak in Data (i maked a copy-back of course) And always it says me "Tweaks not found, ... not found, not ound .. etc ...abandon ignore tryagain" Do you know what is the problem ? thanks |
#22
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Quote:
Last edited by Gniarf; 03-07-2009 at 12:37 PM. |
#23
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Youhou i understood, it works great !!!
thanks, i m testing gravity change |
#24
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Quote:
I hope the dead are flying around nicely |
#25
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that's pretty cool
anyone know what option i must modify to disable explosion bodies ? |
#26
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Quote:
My guess would be editing each template and: - setting the alwaysgib to false (whereever it's true) and - set the amount of damage where the bodies gib to much much lower (say, -500). Or, checking the weapons and disabling the part of the code with the gib trigger. |
#27
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Thanks, it'll help me
edit : I have an error message after 1 or 2 minutes in game : After, the game crashes. edit 2 : OK, unpatched game required. Last edited by Kr3v; 03-30-2009 at 09:09 PM. |
#28
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Right. I guess I ought to release an update - though it's not going to happen very soon...
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#29
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No problem
But in which file can we modify weapons damage ? I've searched in some files, I continue, but no results for the moments. Last edited by Kr3v; 03-30-2009 at 11:44 PM. |
#30
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In the .CWeapon files, look for the line "Damage =" a bit below "o.s_SubClass = {"
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