Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Death to Spies > Death to Spies: Moment of Truth

Death to Spies: Moment of Truth Sequel to the popular stealth-action Death to Spies

Reply
 
Thread Tools Display Modes
  #21  
Old 10-27-2009, 03:58 PM
forlik's Avatar
forlik forlik is offline
Approved Member
 
Join Date: Nov 2008
Location: Minsk, Belarus
Posts: 450
Default

Quote:
Originally Posted by AHO View Post
Why did Haggard Games implemented the axe
I think it's just a joke, or something like easter egg.
Reply With Quote
  #22  
Old 03-10-2010, 07:12 PM
AHO's Avatar
AHO AHO is offline
Approved Member
 
Join Date: Aug 2008
Location: Germany
Posts: 538
Default

I found this on web. Looks like DtS' "Paycheck" level.
Attached Images
File Type: jpg looks like paycheck.jpg (479.4 KB, 30 views)
Reply With Quote
  #23  
Old 03-10-2010, 10:31 PM
AHO's Avatar
AHO AHO is offline
Approved Member
 
Join Date: Aug 2008
Location: Germany
Posts: 538
Default

And this looks like MoT's level "Renegades".
Attached Images
File Type: jpg looks_like_dts_mot_level_renegades.jpg (813.9 KB, 29 views)
Reply With Quote
  #24  
Old 06-07-2010, 12:01 PM
forlik's Avatar
forlik forlik is offline
Approved Member
 
Join Date: Nov 2008
Location: Minsk, Belarus
Posts: 450
Default MoTmod Jagdpanther (WIP)

I've lost my head:


The butcher:

Last edited by forlik; 06-07-2010 at 12:04 PM.
Reply With Quote
  #25  
Old 06-07-2010, 01:10 PM
Liz Shaw's Avatar
Liz Shaw Liz Shaw is offline
Approved Member
 
Join Date: Oct 2008
Posts: 556
Default

What were you trying to do in the first screenshot, forlik?
Reply With Quote
  #26  
Old 06-07-2010, 06:30 PM
forlik's Avatar
forlik forlik is offline
Approved Member
 
Join Date: Nov 2008
Location: Minsk, Belarus
Posts: 450
Default

Quote:
Originally Posted by Liz Shaw View Post
What were you trying to do in the first screenshot, forlik?
Nothing special, I've just forgot to rename the face texture
Reply With Quote
  #27  
Old 06-14-2010, 05:44 PM
forlik's Avatar
forlik forlik is offline
Approved Member
 
Join Date: Nov 2008
Location: Minsk, Belarus
Posts: 450
Default MoTmod Jagdpanther (WIP)

D. Meltzer is going home. It was too much Schnaps:
Reply With Quote
  #28  
Old 06-15-2010, 03:42 AM
Liz Shaw's Avatar
Liz Shaw Liz Shaw is offline
Approved Member
 
Join Date: Oct 2008
Posts: 556
Default

Quote:
Originally Posted by forlik View Post
D. Meltzer is going home. It was too much Schnaps:
Wait a minute, I don't think there was a sign on the mesh fence before... Does that mean you can add new non-usable objects, or was it more help from HG?

Strogov's very sloppy when it comes to hiding Meltzer's body in the back of the Kubel jeep. Perhaps in DtS3 we'd be able to hide corpses in the back seat of people's cars...
Reply With Quote
  #29  
Old 06-15-2010, 08:49 AM
forlik's Avatar
forlik forlik is offline
Approved Member
 
Join Date: Nov 2008
Location: Minsk, Belarus
Posts: 450
Default

Quote:
Originally Posted by Liz Shaw View Post
Wait a minute, I don't think there was a sign on the mesh fence before... Does that mean you can add new non-usable objects, or was it more help from HG?
No, it wasn't help from HG, and I still can't add new objects to the game. It's just a texture with alpha-channel:


Quote:
Originally Posted by Liz Shaw View Post
Perhaps in DtS3 we'd be able to hide corpses in the back seat of people's cars...
Maybe.
But it will be possible to hide bodies in the closets. And it's also really good
Reply With Quote
  #30  
Old 06-27-2010, 02:43 PM
Liz Shaw's Avatar
Liz Shaw Liz Shaw is offline
Approved Member
 
Join Date: Oct 2008
Posts: 556
Default Fun with White Head

Waiter, there's SEAMEN in my soup!!!
Attached Images
File Type: jpg shad_27_06_2010_23-51-05_000.JPG (57.8 KB, 22 views)
File Type: jpg shad_27_06_2010_23-51-11_001.JPG (48.1 KB, 19 views)
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:56 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.