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  #21  
Old 10-30-2012, 05:37 AM
FG28_Kodiak FG28_Kodiak is offline
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Not on the trigger page, open the Object-Browser place a plane on the map, then you can select the Group properties, at the end of the option list you will find what you looking for .
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  #22  
Old 10-30-2012, 08:45 AM
superbee15 superbee15 is offline
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Thanks Kodiak
Got it working. It seems a little finicky (missed typed name 1st time) but it works now.

Cheers
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  #23  
Old 10-30-2012, 11:01 AM
KG26_Alpha KG26_Alpha is offline
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Yes sorry,

As in the second post tutorial image, it shows the Group Properties tab and check the "script spawn " box at the bottom.

I'm working on something else so its been a while since I was in there, some script phrases sound similar to others and can be confusing.


Last edited by KG26_Alpha; 11-03-2012 at 07:14 PM.
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  #24  
Old 10-30-2012, 09:16 PM
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fruitbat fruitbat is offline
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I'm obviously doing something wrong, as i can't get the "script spawn C" box at the bottom, and have instead this,





Any ideas????
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  #25  
Old 10-30-2012, 10:08 PM
FG28_Kodiak FG28_Kodiak is offline
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Open the object browser under group properties at the bottom you will find it
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  #26  
Old 10-30-2012, 10:10 PM
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fruitbat fruitbat is offline
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Quote:
Originally Posted by FG28_Kodiak View Post
Open the object browser under group properties at the bottom you will find it
but it shows "Script Spawn Or" instead, as shown in the screenshots in my post above.....

whereas in Alphas screenshot it does say "Script Spawn C"


Last edited by fruitbat; 10-30-2012 at 10:13 PM.
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  #27  
Old 10-30-2012, 10:14 PM
bolox bolox is offline
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select Ju87> properties> group properties tab
scroll down to bottom- last check box = "Script Spawn Or" - on my install
tick this to enable it to be spawned by trigger

(you could look at somt mission#46 in fmb- all the RAF fighters are spawned this way- but only if you've played it )

Last edited by bolox; 10-30-2012 at 10:16 PM.
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  #28  
Old 10-30-2012, 10:16 PM
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fruitbat fruitbat is offline
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Quote:
Originally Posted by bolox View Post
select Ju87> properties> group properties tab
scroll down to bottom- last check box = "Script Spawn Or"
tick this to enable it to be spawned by trigger

(you could look at somt mission#46 in fmb- all the RAF fighters are spawned this way- but only if you've played it )
Haven't got that far yet

however, will be looking very closely at it now!
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  #29  
Old 10-31-2012, 05:28 AM
FG28_Kodiak FG28_Kodiak is offline
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Script Spawn Or the lable is cut of, i think its should called "Script Spawn Only"


Last edited by FG28_Kodiak; 10-31-2012 at 05:41 AM.
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  #30  
Old 11-02-2013, 11:40 PM
Riksen Riksen is offline
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Hey guys whats up?!! Hope everything is going good for everyone... I'm getting into scripting for my missions and I would like to know if any of u guys know how i can get the scripts of the training missions... U see, I'm making a campaign for Battle of Britain and I would like to start with a training mission at first, similar to the one already present in the game (training with the Tiger Moth), but I cant find the cs files for those missions anywhere. I have no clue how the mission triggers those yellow flasing rings, how to position the player in front of the aircaraft, how to allow the ai to take over the plane for landing, etc...

Any help?
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