#21
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#22
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If it's prop wash or the wind does a little opposite rudder stop the movement? When it tried it this worked.
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CPU: Intel Core i7-3960X 3.33GHz oc'd to 4.50GHz RAM: Corsair Dominator 16GB DDR3 (1600MHz) HDD's: Crucial RealSSD C300 128GB 2.5" SATA 6Gb/s SSDrive and WD 1TB SATA 6Gb/s 64MB Cache GC: x2 GeForce GTX580 1536MB GDDR5 in SLI - Win7 64 Ultimate - X52 Pro - Saitek Pro Pedals - TrackIR 4 |
#23
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And just to be clear, that is as soon as you spawn in right? I mean even before you fire up the engine it starts to spin On that note, with the engine and rudder in op dir I am able to stop the spin.. but I never seem to be able to turn aginst the spin (read just cancle the spin) When I turn into it.. it will turn pretty quickly for a little while, about 20 deg.. but than stop again as in no effect.. So it does have that wind vector feel to it but.. odd like.. sometimes it acts like you would expect and in other cases it dont all in all makes taxi a nightmare.. typically when I spawn I just punch it and hope there is enough room in front of me to make it
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 09-05-2011 at 08:45 PM. |
#24
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To cancel the spin I hold rudder fully deflected and hold brake, increase revs slightly and Spitty turns opposite to spin. When pointing in correct direction release brake, rudder neutral and re apply brakes untill engine or oil temp correct. Take off as per norm for a spitty!
I spawned in a hanger and the spitty still spun around exactly as if it were out of the hanger!
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
#25
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Right
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#26
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But, PLEASE, use some accurate tool to send us proof of that: Cliffs Of Dover have winds... As one said earlier: it's not a bug, it's the wind... Funny to see some expert in FM with this kind of trouble. Well, test it yourself: 1) In FMB, set strong wind; 2) let your fighter (109, hurricane, spit) idle and let it face the wind; 3) Start engine, use throttle and rudder; 4) Watch the strong wind acting during taxi. 5) Yes: taxi IS a nightmare in strong wind conditions... 6) You have gusts in CloD too... Made my day. Thanks! Last edited by LoBiSoMeM; 09-05-2011 at 10:00 PM. |
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You poor thing.. Let it go! Before you pop a blood vessel or something! LoBiSoMeM I know your still very Very VERY upset with me for disagreeing with you in that 'other' thread.. But you following me around (stalking) looking for an opportunity to respond really sets a new low in hurt feelings.. May I make a recommendation? You should think twice about posting in a open forum if your going to get so upset that you feel the need to stalk people in the forums just for disagreeing with you. Just a thought!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 09-05-2011 at 10:20 PM. |
#28
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Agree with you, propwash effect should be stronger in CoD, maybe stronger than the RoF one, because of powerful engines and propellers... And I say that comparing to real life, not just comparing a simulator with another. Once I stood behind a B-25 taxiing in an airshow, it was about 30 meters away and I almost fell to the ground (minute 2:20): |
#29
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#30
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Well one thing we know for sure, it is not sun spots!
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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