#21
|
|||
|
|||
I think that is imposible to fix until we have force feedback in our shifters.You can change to another gear without clutch or syncronize your gears, but the shifter doesn't know the game do that (and it's not the only game)
|
#22
|
|||
|
|||
with regards to the not having full 900 degree support, not very many games do apart from the full on racing sims like GTR and Rfactor and my favourite, Test drive unlimited.
But i play euro truck simulator which also does not support 900 degree, but i can force it to using the logitech profiler and it is spot on, for every millimeter i move the wheel, it does the same in game, can you not do the same with this game? I too am waiting for the english release before i buy it like USA Trucker, and as you may have guessed i am also lucky enough to own a G25 can anybody that has the game and the G25 confirm if the above works or not? i am too impatient to wait till i get the game. Last edited by USA Trucker; 03-16-2011 at 09:12 AM. Reason: Merged Postings Into One. |
#23
|
|||
|
|||
Quote:
I have the pedals set up okay, but for some reason it doesn't seem to detect the steering wheel properly. It only detects movement to the left side. So I can steer to the left alright but not to the right. I'm sure it's just a matter of changing some setting somewhere. As for forcing the game to use the full 900° I can't say. I am sure that you can set your wheel to use the full 900° using the Logitech Profiler, but the in-game steering wheel will probably not be in sync with your real steering wheel (ie. the in-game wheel will probably turn slower). I also haven't been able to configure my seperate shifter. The game detects the G25 shifter alright but I normally use a different shifter because, well... the G25 shifter is shit. I've seen someone on this forum say that it is possible to configure other control devices as well, though, so that's just a matter of knowing where to look (and understanding Russian ). From my limited experience I can say that the clutch doesn't work like it's supposed to at all, as has been mentioned several times by other people who have the game. Pressing the clutch pedal doesn't actually disengage the engine, it's also impossible to stall the engine. You can't let the clutch slip, either, as far as I can tell. I also don't hear any grinding noises when shifting down (or up) several gears at once as some "individuals" supposedly told USA_Trucker in PM's. A positive note is that the game seems to run smoothly on my not-very-high-end system on a resolution of 1680*1050. From what I had read so far I feared that it would be a slide show. I haven't fiddled around with any graphical settings or anything, though. At the first run the game chooses the settings best suited for your system, and I just stuck with that. Looks good enough for me although I'm sure it can look a lot better if you've got a proper gaming pc. Last edited by obsolum; 01-02-2010 at 12:22 PM. |
#24
|
|||
|
|||
The game is stupid for my taste FF steering wheel and controls in the game only on collision while driving on the grass, sand, the difference in adhesion and a little feeling of inequality but only slightly. Remaining FF is deaf and has to control the settings in game controllers, and it is unusual for simulation.
There is no change in resistance depending on speed, weight etc.. The effect of resistance management is pending, it is not continuously progressive, but at a certain speed after starting unpleasant jerks and it is about a transformation of the resistance wheel while driving. This is a typical setting wheel for simulation and used for simulation of the type LFS, rFactor, GTR (all Simbin games), which are full of FF and fully control the steering wheel: -pedals as separate (box unchecked) Degress-Rotation of the 360 ° - 900 ° (This is change. Depends on a given series) Enable force-feedback (box ticked) -Overall effects strength 90-100% (depending on taste and also at special plug-in simulation adapted) Strength-spring effect 0% Strength-Damper effect 0% -Enable centering spring force feedback in Games (box ticked) Centering spring-strenth 0% -Allow game to adjust settings (box ticked) This is the setting for full support games / simulations, which have a complete FF, where the game takes full dominion over the steering wheel. This setting if you use the RNR, and the steering wheel is idle, without resistance, without FF. Therefore it is necessary to set Strength-spring effect and Strength-Damper effect but this can never be perfect, because the steering wheel controls its own head, and the G25 software is there to ensure that at least some FF, if bad, bad games of imperfect FF ..... Quote:
Quote:
Finally. While FF is bad, but 100% better than SCS. The SCS her not know the feeling of the steering wheel if you stand, poison, cast or flushes the toilet. RNR is better FF than SCS Last edited by pook; 01-02-2010 at 04:37 PM. |
#25
|
|||
|
|||
Performance with Force Feedback
Hello,
all the time I played the game without a wheel .. only using keyboard .. now that i got to try it with a wheel, i noticed major performance decrease !! (and by major i mean major ,, it was unplayable at almost any fair looking graphic settings.) Here is basic info about my rig: Intel C2D T7500 @2.13GHz 4GB DDR2/667 RAM nVidia GeForce 8600M GT/512MB (yes it's a notebook) Windows 7 Ultimate x64 Wheel: Microsoft SideWinder Force Feedback Wheel |
#26
|
|||
|
|||
|
#27
|
|||
|
|||
Rob_G: Eventhough his notebook isn't the most powerful out there, by looking at the topic title, I think he meant to say that before using the wheel the game ran at least somewhat acceptable.
cVGhost: I think the performance decrease is caused by your steering wheel. The Microsoft SideWinder Force Feedback Wheel has the exact same issues in many other games. Many people playing Testdrive Unlimited with that particular wheel for example experienced the exact same loss in performance as you describe. I think the reason for this decrease has to do with the fact that older wheels, like the one you have, use a different (outdated) force feedback technique compared to most recent wheels. If you haven't done this already, you might want to try and disable force feedback alltogether and see if the performance gets better. |
#28
|
|||
|
|||
Quote:
(I could be wrong, as I don't know much about this) |
#29
|
|||
|
|||
That sucks .. well I guess that's the price for having an .. idk .. 8 year old steering wheel
btw: the game runs perfecly smooth with medium-to hight settings .. (texture filtering at max, other setting at 3/4, AI traffic at 100%) but not with the steering wheel it doesn't I'll try to disable the force feedback . . even tough i think I already did that and it had no effect .. aren't recent wheels using USB 2.0 ? |
#30
|
|||
|
|||
Quote:
Quote:
|
|
|