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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 02-13-2011, 03:05 PM
swiss swiss is offline
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Originally Posted by Tree_UK View Post
Im pleased for you. Its easier to point out the things that appear to be wrong or dissappointing rather than go through a massive list of all the good things, surely thats a positive.
Bro, I has already been mentioned the DVD we will get is defacto a beta - an unfinished game.

Wait another 6 months.
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  #22  
Old 02-13-2011, 03:37 PM
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philip.ed philip.ed is offline
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Originally Posted by Royraiden View Post
I dare to say that this video is older than the few we saw yesterday, even though it was uploaded later.As someone said there are no smoke trails,maybe they were disabled maybe not.But the fact that there was no noise on the video makes me think that it wasnt recorded on the Kiev event.
Sorry, but not all tracers have smoketrails (apparently) and these tracers, which have been shown before and described before by Oleg, don't. The tracers which were shown recently, and had smoketrails, are another type of tracer (we can select loudouts like this in CoD)
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  #23  
Old 02-13-2011, 03:39 PM
Royraiden Royraiden is offline
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Originally Posted by philip.ed View Post
Sorry, but not all tracers have smoketrails (apparently) and these tracers, which have been shown before and described before by Oleg, don't. The tracers which were shown recently, and had smoketrails, are another type of tracer (we can select loudouts like this in CoD)
I forgot about that.Thanks for reminding me.
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  #24  
Old 02-13-2011, 03:41 PM
Bricks Bricks is offline
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Tree, honestly the sound in the videos is not realistic.

"What? It's recorded in a plane!"

Yes.

But:

1. It's much too loud for full spectrum recording with a normal camcorder. You can hear the microphone in the Mustang-Video is suffering badly.
2. If the camera is also attached to the cockpit, the noise is much different from what you actually would hear.
3. You are not a camera. You are a pilot. You wear protection with built in phones.
4. You don't know what was done to the sound after recording.
5. You most likely still have the opportunity to crank the engine sound up and the other sounds down. Together with a good sound-system, that's your key to do whatever you want with your sound.

Just a little different example on reliability of sources:
In this video, the in-cockpit-sound much closer to the sound in IL2 than to the sound in your video.
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  #25  
Old 02-13-2011, 04:23 PM
ChrisDNT ChrisDNT is offline
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Not bad.
Just hope the cartoonish laser tracers will be switchable.

Landscape looks quite nice and realistic (less vivid greens), much better than the earlier previews.

Last edited by ChrisDNT; 02-13-2011 at 04:26 PM.
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  #26  
Old 02-13-2011, 04:40 PM
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philip.ed philip.ed is offline
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I forgot about that.Thanks for reminding me.
No worries, and sorry for sounding aggressive
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  #27  
Old 02-13-2011, 04:43 PM
White Owl White Owl is offline
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Why does that Hurricane appear to have only two guns? Or maybe the tracers were only loaded into one gun on each side... I guess that's possible.

What is that symbol in the lower left corner? It looks like some kind of gauge, but it doesn't move once through the whole video.

Cool video.
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  #28  
Old 02-13-2011, 04:53 PM
Tata Tata is offline
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Enjoy one more video, this time BF109
http://forum.1cpublishing.eu/showpos...01&postcount=1

Last edited by Tata; 02-13-2011 at 05:00 PM.
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  #29  
Old 02-13-2011, 05:02 PM
Stukadriver Stukadriver is offline
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Looks better and better all the time to me...really looking forward to playing the game. I think that if they got the simulations to be perfect, there would be people complaining that there was too much turbulence, too much bumping around in the cockpit, too much sunlight, too little sunlight...etc...reality can be uncomfortable. No matter what is produced the result will not be a complete replication of flying a tail dragger war plane...what about the heat inside the cockpit, the sometimes nauseating smell of fuel, burnt oil, sweat, and all of that? Or the corresponding cold. The feel of G-forces in your butt and...your flight helmet bouncing off of the canopy frame as you hit air turbulence...then the fear that you have not touched down on the runway at the right speeds and you have to wrestle with the plane's desire to ground loop...anticipating the cost of repairs should you ground loop and the elation of making the landing with no negative event. I must say that COD will get much of the flight experience and make it enjoyable. Really flying a warbird can be stressful...as well as rewarding...but that stress is not what I want to experience while playing COD. You guys are doing a wonderful job...
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  #30  
Old 02-13-2011, 05:02 PM
Lucas_From_Hell Lucas_From_Hell is offline
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As far as I remember, the ammo belts will be customisable, I guess that's why there are no trailing tracers, or why you can only see a some of the guns' tracers. Calling it lasers is a little bit silly, since all gun-cam footage where such kind of ammunition is employed shows exactly the same style of tracer seen in the video.

About the formation passing and the noise, the realistic way is not hearing nearly a thing, or anything at all. I don't know how it'll work in the end, but the way we see now in Il-2 is not realistic.

Well, either way, fantastic video.
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