#21
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Nice update! Performance and FM work sounds good, looking forward to trying the patch out soon.
New models are looking nice too. |
#22
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Thank you for the update, Black6.
And.. is there any info regarding the Radio Comms & AI modifications for the following patch? This is the biggest system not working atm in the game (well, excepting the promised dynamic weather, which wasn't added t all), not even after over a year after game's launch.. |
#23
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Yeah..nice update, many thanks BlackSix
Have a good weekend too... |
#24
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Great news BS!
Thx |
#25
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Thanks B6 for the update. Can you please pass on to Luthier that the AI need to be added to your "Fix" list. Great cockpits, FMs and DMs are all nice and appreciated, but if it's all about simulating combat, watching your adversary dart around like a hummingbird takes you right out of the game. I have loaded the fixes that community members have provided but while they help they don't fix. PLEASE FIX.
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#26
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The forum was just blow
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#27
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Quote:
Thanks...
__________________
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#28
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Btw amazing plane, can´t wait
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#29
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I have to second the AI request. Assuming that the engine issues have really been fixed (we have become cautious, haven't we? ) the area Maddox Games could do most advancements is AI, AI - player interaction, radio system and generally what constitutes offline gameplay. Even if the final package remaines confined to the sequel releasing individual features as Beta for widespread testing would be a good idea IMO. Not just to get a broader base for testing but also to demonstrate that things are evolving and - perhaps - to incorporate community suggestions (i.e. ground-based observers reporting enemy aircraft intruding into own territory etc).
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#30
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Thanks for the update, BlackSix. Sounds good.
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