#21
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Anton, can you confirm whether or not the machine guns on the allied planes are de-synced ? A big problem with IL2 was that the allied guns were in sync when firing when they should of been firing one at a time in rapid order.
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#22
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Hey Guilty - nice landing!
I agree, belly landings should be all part of the experience. After all, during the Battle of Britain it was pilot shortage that was the problem, not aircraft production. A pilot could walk away from that and be up fighting again within hours, therefore shouldn't count as a failed attempt. |
#23
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They are in sync.
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#24
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Quote:
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#25
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what about that Anton? And we don't care about a 'hollywood effect' we just want to be able to belly land man!
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#26
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yeah i hate that aswell, dont get me wrong though, i LOVE this game
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#27
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Mappable controls is all I ask, the rest of the game is perfect in my opinion.
Rev |
#28
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Does BoP model the recoil effect of the machine guns firing? In IL2, the incorrect sync of the machine guns of allied planes created alot of adverse yaw and instability. Oleg finally fixed this but it was very late in coming. Just a suggestion to you. Pay no attention to it if it's not gonna be a problem of instability in BoP.
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#29
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Quote:
so they are not taking off anyway And for multiplayer a landing where the pilot survives due to a good skill landing should not count as a "suicide" or an enemy kill assist. if he crashes and survives let him respawn and keep his point for a good landing. |
#30
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Also, would it be possible to keep the same camera when you get shot down rather than a zoom out?
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