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  #21  
Old 11-03-2010, 11:49 PM
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onepiece onepiece is offline
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"into "I, Robot" style machines. Maybe in King's Bounty 2015: The Isaac Asimov Edition. "

Good idea! With Dominatrix style Amelie, trying to free the land from Master Hacker BaaL and rescue model ex-police officer Ron Gilbert with his "mechanical robot crushing arm"!!

With CW now the droids have a lot of options to become some very strong units so it's a good idea to use them (it's not that bad that they have no moral since good part of the game you will have trouble getting +2-+3 moral with negative enemy buffs with normal units)
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  #22  
Old 11-06-2010, 03:33 AM
Wisely Wisely is offline
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I think some naming bugs like these can be fixed manually if you changed the extension of the (campaign).kfs or loc_ses.kfs files (whichever has the description error) to .zip extension, then extract and edit them in Notepad/Wordpad. Move them back into the .zip after saving. Don't have to hex edit...

Might be helpful to correct typos, grammer, etc. that you find confusing.

Last edited by Wisely; 11-06-2010 at 03:38 AM.
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  #23  
Old 11-08-2010, 10:18 PM
BB Shockwave BB Shockwave is offline
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Quote:
Originally Posted by Mandea View Post
Well, if I were to think of KB as a "logical" game I wouldn't be playing at all.
It doesn't matter that it's logical or not. I don't understand the reason of droids being dwarves. What's in it for them in this case? just an icon ?
They built them, maybe?

Plus, it means they are considered one of the Dwarven Race, meaning items that affect Dwarven units like the Axe of Elements have effect on them.
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  #24  
Old 12-25-2010, 01:04 AM
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bucazaurus bucazaurus is offline
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set_krit { unit=archer,bowman,cannoner,catapult,elf,elf2,goblin,go blin_shaman,satyr
belligerent=ally
}
pbonus=krit,20,0,0,-100,0,0 (20% Crit bonus to your above allied troops)
pbonus=attack,-3,0,0,-100,0,0 (-3 attack to your above allied troops)
items=ale_barrel,telescopic_sight

So this are the only units who gets the bonuses from the set :

archer = Skeleton Archer
bowman = Bowman
cannoner = Cannoneer
catapult = Catapult
elf = Elf
elf2 = Hunter
goblin = Goblin
goblin_shaman = Goblin Shaman
satyr = Faun
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  #25  
Old 12-25-2010, 01:34 AM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by bucazaurus View Post
set_krit { unit=archer,bowman,cannoner,catapult,elf,elf2,goblin,go blin_shaman,satyr
belligerent=ally
}
pbonus=krit,20,0,0,-100,0,0 (20% Crit bonus to your above allied troops)
pbonus=attack,-3,0,0,-100,0,0 (-3 attack to your above allied troops)
items=ale_barrel,telescopic_sight

So this are the only units who gets the bonuses from the set :

archer = Skeleton Archer
bowman = Bowman
cannoner = Cannoneer
catapult = Catapult
elf = Elf
elf2 = Hunter
goblin = Goblin
goblin_shaman = Goblin Shaman
satyr = Faun
On nice. Satyr/Faun are included...

Wait. ugh no. Don't make me look into the Plant Race as another play through. Not sure how much more I can take...
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