Quote:
Originally Posted by spamm
There is exploit:
use containers of creatures (eggs, coffins, etc) with random number of creatures. example: snake eggs (generate random number units). dragon eggs does not approach (generate 1 units).
It will change "random sid" for scroll.
example:
- save game
- use scroll
- creatures not approach
- load game
- use 1 snake egg
- use scroll
- creatures not approach again
- load game
- use 1 snake egg
- use 1 snake egg again
- use scroll
...
etc
|
I find and additional (easier ?) exploit.
Every time you enter or leave an area you have a new random chance for a creature in the call colossus/ scroll of wind. This works also when enterting caves and undergrounds on the same islands with out travelling
so just enter and leave a cave at your (Debir -> Robber's den, Bolo -> Droid Cave etc...._