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#21
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ok i dont want to talk money but my understanding is not enough money= no sequel so i would like to know a bit.
btw great game so gl guys |
#22
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#23
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However, extrapolation is rather good. Game was just released in Germany, and it is still less than month from UK release. In any case - developer is last link in a royalties chain, so publisher will definetly get money he invested with a reasonable (100-200%) margin. Game business is risky one, so margin should be bigger than that to allow developer to get his royalty - but it is already OK for us to make sure someone (this publisher or other) would like to publish our game. And there is PSN/XBL in the end. Last edited by Anton Yudintsev; 10-03-2009 at 10:57 PM. |
#24
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Please correct me if I'm wrong(NICELY!), but from what I'm reading, is future DLC still up in the air right now?(No pun intended). I know we are getting a TU, but is that all we know for sure? I thought we had already been promised DLC.
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#25
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#26
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![]() i mean is a sequel dependant on sales of bop and if so whats the forcast for the sequel. btw its good that you still post here |
#27
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But we are not the one who released it. In any case, it is still enough time, so don't worry now. |
#28
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But first month sales are already ok, I guess - at least for us, developers. |
#29
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So publisher pays you before game is even released correct?
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#30
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Anton,
I read an article where this game was trying to sell itself as the "call of duty of the skies", Personally, I hope for the experience of flight sim not to become that, however, for the sake of developers and a promise of future sequels I do wish this game good luck and success. Another thing, no money for advertisement? I feel this game is selling by the good reputation it gathered on the PC, that is why I bought it, and by a few curious others. Anyhow, I love the experience that im getting from this title. Thank you. |
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