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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 01-11-2012, 10:53 PM
Ataros Ataros is offline
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I see, thank you. I considered planes flying without parts to be rather FM bugs (or visual/physics de-sync bugs), but fuel tanks are a DM issue.
  #22  
Old 01-11-2012, 11:02 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by von Pilsner View Post
http://forum.1cpublishing.eu/showpos...&postcount=257
I don't know if problem is still in the game of if it has been fixed.
I think that has been fixed, but the most annoying one for the reds is the damage less 109 fuel tank explosions....!!!
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  #23  
Old 01-12-2012, 11:06 AM
Ataros Ataros is offline
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Quote:
Originally Posted by JG52Krupi View Post
I think that has been fixed, but the most annoying one for the reds is the damage less 109 fuel tank explosions....!!!
Maybe Kodiak or Banks can fix it for ATAG if we kindly ask?
  #24  
Old 01-12-2012, 12:31 PM
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Quote:
Originally Posted by Ataros View Post
Maybe Kodiak or Banks can fix it for ATAG if we kindly ask?
At least in offline-playing the AI is bailing out after a tank-explosion and the enemy is shot down....
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  #25  
Old 01-12-2012, 04:20 PM
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Online, the player has to make a forced landing without fuel.
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  #26  
Old 01-12-2012, 10:52 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by Ataros View Post
Maybe Kodiak or Banks can fix it for ATAG if we kindly ask?
Well, I don't know if the tank explosions don't do anything all the time. I've been killed in a 109 from a tank explosion (burned to death ) and ran out of fuel a few times immediately afterwards. But I do agree, sometimes it's just a nice explosion that doesn't do anything.
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  #27  
Old 01-13-2012, 04:03 AM
Verhängnis Verhängnis is offline
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Well I managed to fly my spitfire 1 at 140mph, all shot up, with the engine running at a near idle RPM of 1670 or less. Then I turned it off to land, but decided to restart it and suddenly I had over 2000 RPM. WTF!
  #28  
Old 01-14-2012, 05:01 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by cheesehawk View Post
Question:
Does the dev team/marketing have access to numbers of unit sold in the EU & US? It seems everyone is touting MP as being the godsend for this sim, but if online numbers are any indication, it seems only maybe 210 people are still playing the game... (70max online any given time x 3 shifts of population peaks, rough numbers I know, but probably still more than are actually playing).




Just checking our stats: There's almost 2000 unique names on our server in a little over 2 weeks time. I'd say most are waiting for the patch.
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Last edited by KG26_Alpha; 01-14-2012 at 06:23 PM.
  #29  
Old 01-14-2012, 05:43 PM
TomcatViP TomcatViP is offline
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Online play hasn't been always marginal ?
  #30  
Old 01-14-2012, 10:09 PM
Dano Dano is offline
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Quote:
Originally Posted by cheesehawk View Post
3 shifts of 70 was being cautious, and some people are probably in both those shifts.
So what you are intimating is that there are under 210 people who do nothing but fly for 8 hours a day every day of the week? I think you need to consider it a bit further.
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