Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Reply
 
Thread Tools Display Modes
  #21  
Old 07-24-2022, 03:31 PM
stugumby stugumby is offline
Approved Member
 
Join Date: Jul 2010
Posts: 383
Default

just installed latest java 80341, same result, no sound tried all 4 via console, no sound and if i click on extenstions in dsoa 1 it crashes, bottom one for all cards gives me eax 1 or 2 and still no sound. sound works all other 414 and music etc. looked on avia skins and they suggested temporarily disabeling anti virus when installing patch then try, same effect no sound. massive frustration level.

Last edited by stugumby; 07-24-2022 at 08:30 PM.
Reply With Quote
  #22  
Old 07-24-2022, 08:53 PM
shelby shelby is offline
Approved Member
 
Join Date: Apr 2012
Posts: 350
Default

Quote:
Originally Posted by stugumby View Post
just installed latest java 80341, same result, no sound tried all 4 via console, no sound and if i click on extenstions in dsoa 1 it crashes, bottom one for all cards gives me eax 1 or 2 and still no sound. sound works all other 414 and music etc. looked on avia skins and they suggested temporarily disabeling anti virus when installing patch then try, same effect no sound. massive frustration level.
just a thought redownloading and give it a try
Reply With Quote
  #23  
Old 07-25-2022, 12:01 AM
P-38L P-38L is offline
Approved Member
 
Join Date: Dec 2007
Location: Medellín, Colombia
Posts: 117
Default He-177 wrong navigation system

Hello
First I want to thank this amazing team for this wonderful update.

The He-177 has a fault in its air navigation system. The antenna location needle on the ground moves in the opposite direction.

I had made this same comment a long time ago, when the He-177 plane was used for the first time in the flight simulator. I have compared the navigation system with other German aircraft, such as the Bf-109, Bf-110, FW-190, Ju-88, Do-335 etc.

http://forum.fulqrumpublishing.com/s...431#post720431

Last edited by P-38L; 07-29-2022 at 07:56 PM. Reason: Add images
Reply With Quote
  #24  
Old 07-25-2022, 09:02 AM
Sita Sita is offline
Approved Member
 
Join Date: Oct 2007
Posts: 943
Default

Quote:
Originally Posted by P-38L View Post
Hello
First I want to thank this amazing team for this wonderful update.

The He-177 has a fault in its air navigation system. The antenna location needle on the ground moves in the opposite direction.

I had made this same comment a long time ago, when the He-177 plane was used for the first time in the flight simulator. I have compared the navigation system with other German aircraft, such as the Bf-109, Bf-110, FW-190, Ju-88, Do-335 etc.

oh, that's awkward... i remebmer this bug from 4.14 start ... remember also bug reports and how i check it.. and as far i know we fixed that ... but looks like that fix some how don't get in on of last builds ... fixes for that was so long ago that i was sure that is fixed ... will coolect issuses for some "hot fixes"
__________________
work hard, fly fast

Reply With Quote
  #25  
Old 07-25-2022, 01:33 PM
stugumby stugumby is offline
Approved Member
 
Join Date: Jul 2010
Posts: 383
Default

I have tried the google drive version and the mission 4 today client versions. Have updated Java and from real trek put in there r282 audio driver. Now in device manager it shows as high definition audio but not as Realtek. My nv1050 video card also shows in device manager as a high def audio device. I can get game to load using console and 2nd and 4th sound wrapper.in sound selection settings section I can get balanced 2eax and desktop speakers to show in panel but no sound. Am awaiting hot fix . I am in Windows 10, earlier 4141 versions run fine with sound, I have no extra sounds imported for samples etc. so problem must be in sound settings or wrapper?
Reply With Quote
  #26  
Old 07-25-2022, 02:21 PM
Sita Sita is offline
Approved Member
 
Join Date: Oct 2007
Posts: 943
Default

Quote:
Originally Posted by stugumby View Post
so problem must be in sound settings or wrapper?
suppose yes. it's first thing i would think of
__________________
work hard, fly fast

Reply With Quote
  #27  
Old 07-25-2022, 06:20 PM
stugumby stugumby is offline
Approved Member
 
Join Date: Jul 2010
Posts: 383
Default just tried again to reload this is the sound log it created, this was console/ indire

-- new session --
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Initializing DirectSound playback device...
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Initializing DirectSound playback device...
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Initializing DirectSound playback device...
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Initializing DirectSound playback device...
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Initializing DirectSound playback device...
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Initializing DirectSound playback device...
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Reply With Quote
  #28  
Old 07-25-2022, 06:35 PM
stugumby stugumby is offline
Approved Member
 
Join Date: Jul 2010
Posts: 383
Default still no sound but boxes show, hit apply no sound

DEBUG: EAX1_Startup
SIMD render [X]
num channels 16
Speaker config restored.
Audio finished.
Initializing DirectSound playback device...
Primary buffer created.
Playback format is set : sampling rate = 22050, num channels = 2.
Buffer caps : Transfer rate = 4096, CPU overhead = 0.
Default speaker config is : 1310724.
System speaker config is : DSSPEAKER_STEREO
Direct sound audio device initialized successfully :
DX Version : 7
Hardware - ENABLED [3D sounds buffers : 256]
Extensions - ENABLED :
Creative EAX 1.0 [X] - disabled
Creative EAX 2.0 [X] - ENABLED
Creative EAX 3.0 [X] - disabled
Creative EAX 4.0 [X] - disabled
Creative EAX 5.0 [ ] - disabled
Interactive 3DL2 [ ] - disabled
Sensaura ZoomFX [ ] - disabled
Sensaura MacroFX [ ] - disabled
DEBUG: EAX2_Startup
SIMD render [X]
num channels 16
grab0000.jpg
Reply With Quote
  #29  
Old 07-25-2022, 06:35 PM
Sita Sita is offline
Approved Member
 
Join Date: Oct 2007
Posts: 943
Default

Quote:
Originally Posted by stugumby View Post
-- new session --
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Initializing DirectSound playback device...
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Initializing DirectSound playback device...
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Initializing DirectSound playback device...
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Initializing DirectSound playback device...
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Initializing DirectSound playback device...
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Initializing DirectSound playback device...
ERROR !Invalid error code.
ERROR !Cannot get DirectSound interface !
Thanks, i'll deliver that to Yt2.
__________________
work hard, fly fast

Reply With Quote
  #30  
Old 07-26-2022, 10:52 PM
_1SMV_Gitano _1SMV_Gitano is offline
Approved Member
 
Join Date: Oct 2007
Posts: 215
Default

Quote:
Originally Posted by stugumby View Post
I have tried the google drive version and the mission 4 today client versions. Have updated Java and from real trek put in there r282 audio driver. Now in device manager it shows as high definition audio but not as Realtek. My nv1050 video card also shows in device manager as a high def audio device. I can get game to load using console and 2nd and 4th sound wrapper.in sound selection settings section I can get balanced 2eax and desktop speakers to show in panel but no sound. Am awaiting hot fix . I am in Windows 10, earlier 4141 versions run fine with sound, I have no extra sounds imported for samples etc. so problem must be in sound settings or wrapper?
Sorry, my bad. I made a test myself and it turns out that the game could run even feter unistalling Java. So it could be the sound wrapper as others suggested
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:54 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.