#21
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being one of the most respected addon makers for fsX, and having an obvious interrest in ww2 birds, i'd say they are one of the most likely early candidates to jump on the BoB addon wagon. they'd be foolish not to, given most of their research work and large parts of the design work are already done by them for several planes didnt they do a b17 recently as well ? |
#22
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#23
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I also prefer having real AddOns covering a certrain scenario over hundreds of micro addons. Like the last three Addons we had ( Pe2, IL10 and the 1946 stuff ). That was a fair amount of new stuff for a good price. |
#24
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I would stop PC gaming before I touch a civil flight sim.
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#25
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Well atleast mr maddox did make an reply i could understand, and maby my english is not good enough and i didnt explain exactly what about the vidio i was thinking...
As a bomber pilot i was realy facinatet about the AI crew, and the Heidi Girl. They have createt a full plane with tools that works outside the 3 d engine and made a populatet plane. This is a giant part of imersion, not all enjoys the 1 prob racing planes, but the big slow crew coffins. Oleg talked about this for some time ago, and since its not a priority, i thought A2A could be a good way to maby intigrate something like a crew AI for the player bombers. Im not a cocpit click all stuf guy, i tryed DCH Blac shark and in full real i simply gave up you need a darn Helo licence just to undertsand half of what you need to do.... I simply looked at the modular way they work and had an interest in the sound and AI module..... And i noticed thay said it could work with most 3d engines, so i thought of the 3d engine for SOW. I know things are not easy, but crew AI ís primarly run from the client, so there i could se the posibility of something like a crew AI without having a major load on the game it self.... well atleast i have tryed to be more specific what i wantet to show with this.. intension was not to start a flame fest or to agrovate or anoy anyone, it was just to show mr maddox and idea on how to incorpriate a crew AI for us bomber pilots.... Ltbear |
#26
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I agree with Icefire that for a combat flight sim the "nickel and dime" model is not that well suited. It's not so much the cost, it's the fact that it fragments the pool of multiplayer participants too much and it makes it difficult to have a proper portrayal of an entire theater with realistic introduction to service timelines.
That being said, it doesn't mean it has to be all black or white, does it now? FSX is abandoned and there's a gap in the market. You don't have to fly civilian birds and you don't have to like it, but if certain people buy SoW to fly a 3rd party payware add-on DC2 between London and Berlin, it partly funds OUR future combat expansions. With all due respect and no ill will whatsoever, are some of you oblivious to this potential for future growth and SoW's enhanced financial security, or is the need to make fun of other people's enjoyment so great that it overshadows simple practical thinking? Honest question here, i'm not trying to pick a fight, i just think that some of you are too eager to make fun of the non-combat crowd and are missing the big picture as a result. |
#27
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Just a thought. Last edited by swiss; 11-09-2010 at 11:39 AM. |
#28
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What are all his Il-2 videos? Scotch mist?
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#29
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As for the overall design of the A2A spitfire, I think Oleg's is better. While the skin on the A2A Spittie is nothing less that phenomenal, the cockpit is nothing to write home about compared to the SOW Spit. The description of the engine (the planes, not the games) mechanics sounds exactly like what Oleg is already doing, and we already know that the game engine cannot even be compared. As for all the addon apoplexy going on...... just relax guys, the pay per plane thing does not work for WWII, and Oleg has never showed any interest in it, so it ain't gonna happen. Furthermore Oleg has already stated that online play will be protected, so I doubt very much that there is going to be any thing like the potential problems that some guys have been talking about. Of course I don't see a cheater hiding around every corner either. |
#30
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+1 BadAim, well said
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